Mirage F1C/CT/200 is unfair

Never seen chaffs do anything to aim7p or aim7m mind you they will be even better in next update. Still dont know why plane with 2 fucking ir missiles is considered good for 12.0

the engine does seem to be fine for me, it is a pretty quick plane, also i have played a couple of games recently and the super 530 f while not good, they are far better than what i remembered, you still get kills with them, before they were much more chaff hungry,

its not unusable, its just a random chance you get a kill. it doesnt give a launch warning because it doesnt go to cw mode.

the engine carries the plane, you aren’t recovering any energy after and during a dogfight.

Maybe because it IS good when you stop complaining about it’s weaknesses and play to it’s strengths
My stats for it this week:


In 109 games I am averaging 1.93 K/D in it, which is very good for me.

yeah, it’s not a plane you want to get slow in, but it’s surprisingly snappy if you keep you speed up, I find flying fast at medium alt and then either diving onto peoples tails for an IR shot, or zooming up under the space climbers for a radar shot works pretty well.

What strenghts?

Tried that just now aim 7 straight to the face

Are you even reading my posts?

I’m sure you can figure out a few ways to use undodge able sub 2km IR missiles and a stealth launch radar missile, combined with near infinite CMs.

They are not undogleable and they are pretty easily flared. Whats the point of stealth radar missile that just fuckin sucks

It “sucks” because it is easy to chaff, but they need to see it coming to chaff it. Look, that just what works for me, maybe the plane simply doesn’t suit you playstyle.

Nah this plane is just ass

You clearly lack experience.

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and now, outside of lmao,… i know that you have no clues of what is a missile, how it works and how you can defend from them,…

Experience bias again. Just because you are good with anything doesnt mean everyone and every vehicle performs the same.

it never was impossible to flare off when shot from afar before 2024,… the only one thinking that is you.

it was considered un flareable when launched under 1.5km range, because:

  • IRCCM have a higher flare rejection
  • players are often stupid and don’t cut afterburners while flaring (which is god conditions for IRCCM missiles)

but at greater range than 1.5km, the FoV of Magic-2 is able to be following a flare instead of the ennemy aircraft.

and under 1.5km, it’s not 100% hit-rate, as any good players that will cut afterburners and flares accordingly will still have a 35% chances to get away from exploding to the magic-2 (or any other kind of IRCCM btw)

what you should do now is to watch the following videos (not made by me), that will gives you the tips and hints you lack:

and maybe (just maybe) you’ll finally understand what other players does, and what you did wrong.

so i did and this was my game - take the time to see how many missile defeated, how many kills achieved, even once damaged (4kills total)
i Didn’t even used the Super 530F for that game, i played with R.530E (IR variant) so i had like no long range ability.

https://warthunder.com/en/tournament/replay/520679177352718467

you can just link the server replay

Hmm i see. i have several such games every day but most of the games i just instantly die to orbital aim7p or aim9l cause im just playing low so most of the times i am not aware of whats happening in the sky

at the time of writing the 1st post, replays weren’t available on the server.
but here you go:
https://warthunder.com/en/tournament/replay/520679177352718467

which is you agreeing to the fact that you don’t have awareness,…

RWR’s are not 360° on every aircrafts,… you have to look at ennemies where they will be coming from.

RWR such as the Mirage F.1’s “BF” is enough to know if any threats are comming to you, only if the radar waves comes from the RWR Area/Range of detection

Also, you may have noted that i didn’t played at low altitude on this game,…
i was fighting at low altitude in the end because targets were there.
but i used altitude to locate my ennemies, using a wider area from my RWR (while flying to one side of the map, in order to not be pinched in the middle of anyone)

in-game, you can note that RWR systems can see X° above my horizon line to Y° under it. (i don’t have exact number, but i believe it’s +/-45°)

you said you’re hugging the ground (surely to use “multi-path” defence), but you’ve gave up on the -45° capability of your RWR.

so using some altitude in the beginning is helping me, as the RWR covered more space around me (up to 50km).
and if any AIM-7’s would have been launched at me, i would have :

  • Altitude to quickly change direction and/or speed (i was already quite at max speed)
  • Chaffs to decoy any AIM-7 (while notching of course)

for AIM-9’s, it would have been easier to check for them, because i would know the general direction of the last radar ping on my RWR, or by regularly checking areas that my RWR doesn’t cover
(unless my ennemy went stealthy, but at those BR full of premium,… quite no chance of anyone doing that).
So i would have been prepared for any threatening launch.

Finally, too many players thinks that aviation games should be easy, but it’s not, and never will.
even the Gabonese Air Force constituted of 8 Mirage F.1AZ (ex-South african dedicated attack aircraft - so no Super 530F or radar R.530’s) are making the job to constantly have awareness of the situation around them, and act depending on it.

if you know that

  • you’re going in front line by performing head-on to a swarm of ennemies,
  • you’re going to be pinned down by flying low, because ennemy will be higher than you
  • you do not necessarly have better missile than ennemies (you spoke of AIM-7P/M)[can’t say AIM-9L is superior to Magic-2, it’s not]

and other countless situation of desperate choice, you 've already gave up any possibilities to shine (and IRL, to survive)

1- think differently, (way-in/way out, macro strategy like positionning yourself on one side)
2- get awareness (free-look button is not an option in the game),
3- use your sensors efficiently (a bit of altitude, to get more cover from RWR),
4- learn to “chaff+notch” or “flare+cut afterburners” procedures
doing this will give you more possibilities than the one you desperatly put yourself into.

and you’ll still be able to “multi-path” some incoming missiles if you want, you just have to drop down once your RWR goes crazy (even if i thinks that it’s better to notch them instead)