Mirage F1C/CT/200 is unfair

Mig-23MLD should be 12.0.

Mirage F1 is probably the most balanced aircraft in teh game right now and pretty perfect for 12.0

Is 530F actually 20G? There doesn’t seem to be much different in shape from 530D, but there’s a 10G difference.

If the improvement of the MTI mode radar is made, it will definitely have a 12.0BR value.

This is true. The additional missiles like the 530F are pulse seekers, 10.7 material at most and its seeker is on par with 10.3 Aim-9C.

The issue isn’t the radar (yes it’s still not the best) but the trash radar missiles

I still don’t get why they made it a Pulse Seeker. What were those French guys thinking XㅌX

530F has a resistance to chaff compared to other pulse-seeker missiles.
However, it is still clearly inferior to pulse-Doppler radar missiles.

I was referring to 23MLD.
My apologies for the confusion. :(

Game mechanics make many missiles over performing/under performing.

In real life, the 530F wouldn’t be as disadvantageous because there’s no red diamond that says approaching missiles. And I believe it has chaff rejection IRL.

Also things like Aim-7F are over performing due to it acting like a monopulse seeker, which isn’t the case irl.

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I admit that 530F is a meh missile
But comparing it with AIM-9C is INSANE.

Also, F-8E (which can use AIM-9C) isn’t a 10.3BR jet; it is a 10.7BR one.

The problem of Super 530F seems a bit complicated.
Both Cyrano IV and 530F are weird things, and make synergy negatively.

So overperforming that it and other Sparrows still have a high frequency of pissing off in a different direction instead of at the hard-locked aircraft they were fired at.

Seriously, dude…

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Well, as a joke, technically, it is overperforming [a bit] than IRL.
AFAIK, it never had an Inverse-Monopulse seeker, unlike Skyflash or AIM-7M did.
(But it works like that in-game, just like other SARHs do, Thanks to Gaijin’s laziness.)

Still, I get what you mean and agree with your points.

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i mean to be fair, some of them did do that

if the seeker had been a pulse-Doppler… :dddddddd

Im talking about the inverse monopulse seeker thing. Anyway, every SARH missiles do that, thats why DL is so worth it (like seen on R-27R because you can just lock again)

Irakian variant - F.1E stands for Export

in France, every Mirage F.1 got access to Magic-II’s (missile entered service in 1986)

here’s some service time for each variants:
F.1C : 1976 - 1994
F.1C-200 : 1979 - 2014
F.1CT : 1988 - 2012 (55 converted from F.1C-200 variants, so already flying since 1979)

The only missing french variant is the Mirage F.1CR, which is the Recon variant.
it flew from 1983 to 2013
with a diffferent radar : Cyrano IVMR (multimode)
and some other differences (if i recall, it’s the only variant to not use central pod for missiles, but Recon pods only)
cameras in the nose (which also reduce the guns from 2 to 1, due the IR sensor SAT SCM2400 Super Cyclope being integrated in the Port Side Gun)

Only Spanish and Greek Mirages (maybe also Marocco ones) were fitted with AIM-9P/L’s then 9M’s (if AIM-9M’s they would sit at 12.7/13.0)
until the Mirage F.1-MF2000 from Marocco, which get fitted with MICA-EM through ASTRAC program (would fit as 13.3/13.7)

the Mirage F.1EQ-6 is completely different aircraft than current Mirage F.1 in game:
it’s Multi-role, compared to in-game Interceptors or CAS variants.

It’s featuring better Radar Cyrano IV-SP1, better avionics overall, and a different engine than SNECMA ATAR 9K50 → the SNECMA M53 (which equip the Mirage 2000 series)
it can be firing GBU’s (since EQ-5) and EXCOCETS (with EQ-6)

If Mirage F.1EQ-5 or -6 were to be introduced in the game → they would be 12.3 aircrafts


BTW: i hate doing that, but have you ever played any Mirage F.1 within game?
because it is clearly not as good as you think it is, and it’s pretty balanced at 12.0 now.