Milan vs F-6C

With the introduction of the F-6C at BR 9.7, it would probably be appropriate to adjust the Milan’s missiles and give it slightly better air-to-air weapons. The Milan has terrible maneuverability, no countermeasures, and missiles that are used by aircraft at BR 8.3. At the very least, this aircraft should be given a chance to be playable.

1 Like

Milan is an attacker. Using it as fighter will be painful…

According to War Thunder, its main role is Fighter, so its armament should at least somewhat reflect that in-game. More importantly, its weaponry should match the standards of BR 9.7.

Did the Milan use any weaponry other than 9B’s for AAM’s? From what I can find, it only used 9B’s with the potential to mount Magic 1’s as it is a Mirage airframe.

The Mirage III flight model is excellent, lets you bleed almost all your speed for a turn if you want. Only other aircraft I can think of around that br that can pull better is the draken.

This argument alone isn’t valid. There’s a world between a AIM-9B on a Cougar and a AIM-9B on a supersonic jet. Though the AIM-9B is indeed quite lackluster for 9.7.

If you can suggest a missile that was used by it irl and could help it, then sure, otherwise no

Magic 1 could easily be carried, since the F-5C also never carried countermeasures in real life, and yet it still has them in-game.

“Realism” is a very very very weak argument in War Thunder. The game has never been a strict simulator and constantly changes vehicle performance, mechanics, and loadouts for balance reasons. Claiming that an aircraft “wasn’t meant to be or carry something in real life” is meaningless when the game itself assigns it the Fighter role and places it at BR 9.7. Gameplay balance matters far more than blindly hiding behind historical arguments.

I very much doubt that the A-10 was designed to shoot down MiG-19s using AIM-9Ls, and yet that happens in-game.