Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection

The weird part is. Apex predators marketed the f16 blatantly, the mig29 was completely broken for 3 months straight (radar, fm, and stuck with shit missiles) 27ER was an emergency patch. It’s just ironic.

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i absolute hate the r27er because i know it’s one of the reasons for the fm bricking

Well now we can only hope that when the fancy toys from December comes they’ll revise the FM, i don’t expect them to do so next patch…

No, it didn’t have the correct FM at the time. It was unable to do 60 degrees AoA pitch-up or 90 degrees nose attitude (Cobra)… it is now. There are some small minor issues, but for the most part seems correct for the 9-12 and 9-13.

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Well at least we were able to rate much better, now it’s just pathetic.

To be honest I don’t have much hope that the mig29 will go back to the way it was, not talking specifically about smt, but about 9.12 and 9.13, i think Gaijin will leave it like that and focus on the next vehicles, which is sad

They added the drag and still no AoA.

if they don’t i’ll just stop playing because that behavior will simply mean that they’ll keep abandoning stuff from old patches as new toys are coming, the only thing that is keeping me from quitting right now is the fact that i can’t afford to buy a hotas setup yet.

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and understand lol, i really do cause i love my mig29 and it is just sad to see how it is performing rn, f16 players are playing on easy mode now D:

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Seems to have sustained turn rates at the speeds that matter that are within the expected performance shown in the manuals…

They are the way they were? I’m not sure what everyone’s freaking out about now.

They didn’t add any drag. They added an additional AoA shift that allows for higher rapid pitch-up moments.

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So… there isn’t much to change?

i mean, if the 29s now are the way they were before the patch, then the f16s are overperforming waay too much cause most of them can beat the 29 even in one circle rn, or maybe i dont know how to play, which also can be a possibility lmao

Yup.

Well, yeah. That’s the issue.

The MiG-29 is fine, the F-16 has nearly triple the AoA that was possible in real life without departing from controlled flight. It is what it is, the devs acknowledged my reports on the matter and state that to properly model the departures and instability they’d brick mouse aim. So until they come up with an improved instructor and FM that can handle the instability, it will not be fixed.

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I see, so it’s not the mig that is a brick but the f16 that is an ufo

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Primarily, yes. There are some small changes to the MiG-29 but like this recent one, not much that will be noticeable in air RB. Still need to get around to reporting the smaller issues but I think it’s close enough we should just wait for them to give us the improved FM and instructor first before making such reports.

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i see…well thats sucks then, gaijin will let the f16 performs like an ufo for who knows how long, funny how us mains arent talking nothing rn, imo even the aim9m irrcm is too strong compared to the r73 (but thats just me, dont have any source on that, but it is almost impossible to avoid aim9m while my r73s usually take 2 or 3 pops of flares)

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If ur saying so, i trust you.

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It’s a completely different type of IRCCM than the R-73’s… not really comparable. It’s as simple as flaring and then maneuvering after to dodge AIM-9M whereas the R-73 legitimately has a range where it’s nearly un-flareable period.

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yeah but like i said, thats my experience facing aim9ms, even poping flares first and maneuvering after that doesnt help anything, if it is side aspect then = dead lol

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Well that makes me more comfortable, my concern was similar to what unlucky said, i was thinking that the mig was incorrect and that gaijin would simply forget about it and keep adding new stuff. If the problem is that the f16 is busted then they’ll eventually fix it. Good to hear that.

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