Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection

Looks like the MiG-29SMT lost its large calibre flares. Used to be 56 large + 60 small, all small calibre now.

1 Like

On the big reasons why they are similar is that they are both statically stable aircraft.

The reason the F-15 is better in war thunder is that the instructor for the just sucks, it pulls an amount of AoA that is both too low to be effective in 1c and too high for 2c fights

3 Likes

I also heavily suspect the f15 just is missing a large amount of induced drag, cause even if u turn the engines off and start turning i feel it barely sheds any speed compared to other stuff and hangs in the air like its nothing.

1 Like

haven’t flown it in a long time, need to test that…

also to everyone that is new to the thread and would like a stronger (especially in flight performance) mig-29 give this a look Mikoyan-Gurevich MiG-29M (9-15) - what the fulcrum would have been

3 Likes

I always felt that strange too, most of the problem is due to the instructor that makes the plane inefficient overall, but when looking at the f15 maneuverability it’s indeed very weird.

What bothers my mind is that although both planes pull almost the same amount of AOA with their respective instructors, the difference in energy bleed is huge, unless the f15 can sustain aoa better than the mig29, idk, like you guys said they are supposed to have similar flight characteristics. Do you know anything about that @Giovanex05 ?

1 Like

Almost 300 votes, i believe in the possibility of seeing the 9.15 being added this year.

MiG-29M by Christmas

5 Likes

I hope so lol

1 Like

man i hope so

With the instructor:


Also when you do some crazy turns at like 700 kph with the mig29 you lose a shit ton of speed, the same doesn’t happen with the f15 which btw, behaves very similar to the pre-nerf mig29

4 Likes

Unless FMs got chanced from back in February the F-15 instructor pulls a bit less AoA at lower speeds and in general the F-15 engines loose less thrust at low speed (they also gain less at high speed), so while the T/W of the MiG-29 is a bit better across the board (and much better at high speed), the F-15 has better T/W ratio at ~400kph.

The MiG-29 is a very good high AoA 1c fighter at low speeds if it can exploit his full AoA capabilities (which it can’t because the instructor limits it at around 22.5 compared to the 23.5 of the (for example) F-16A, despite the fact that with sim control the MiG-29 can pull a lot more with the dumper on), and at the same time it is a good rate fighter at lower AoA and higher speeds (around 700kph) because it can also exploit the thrust increase of the engine (we are talking about at least 3000kgf extra) .

What the MiG-29 is bad at (and in general stable aircraft are bad at) is slow speed rate.

In fact imho in high speed BVR fights the MiG-29smt is anything but bad right now, su-27SM seems a lot worse

1 Like

USA is getting its revenge for the 27er

1 Like

I mean yes but current F-15C isn’t as dominant as MiG-29 with R-27ER before son’s of Attila.
Only F-14 and MiG-23MLD have been more dominant than MiG-29+R27er imho

2 Likes

yeah aim120 vs r77 is much more balanced than 27er vs sparrows, it’s not even close

1 Like

A very strange setting of the F-15, with almost equal characteristics, there can be no such difference in the speed of the turn

Do not forget
image

I have tried to test this but it is quite hard to keep a constant G turn while speed varies

1 Like

if you are ceratain about this chart when we should definitely report this

Thanks for the tests @skilz2kil

1 Like

i’m aiming to try and finish the rest of the tests for other G loading within the next few days

2 Likes

ikr its a real pain in the ass, its why i havent been able to finish it yet cause u gotta sit down for a long time to get accurate data doing tests over and over till its correct. Then i gotta comb through the footage frame by frame to tripple check the data is good & within tolerances - cross checking between in game, local host & WTRTI. And i do that a minimum of 3 separate times for each datapoint to get a highly accurate average, and 5-10 times+ for the harder speeds where the power curves of the engine make it difficult to hold steady.

1 Like