Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection (Part 1)

bro…


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you are late

Spoiler

https://www.youtube.com/watch?v=aJYAOY_lpAY

i dont think the game need it, we already have the enough su30 in soviet tech
and we already have the best su series in china tech witch mlws
but mig29 with this radar will be good like event for soviet tree or israel tree
because shit radar is biggest problem of mig29 in SB

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honestly the radar is usable in sb, the thing I hate the most about mig-29 other than stock grind is how it does not want to pull aoa at all unlike the flankers. and the stock grind is terrible.

did i mention i hate the stock grind

no, its not, for use r27er in sb you need more then 9000alt and 1.4m+ speed
but the 90% radars in game cant normally see the targets near ground from these alt
lke even on n035 i was found grippen on afghan map with only narrow scan mode from like 23km

mig 29 is high speed plane in game

Spoiler

fun fact is you check like all top tier planes or ground/spaa
everything is the opposite of reality, like weaknesses are strengths etc

pve is working till 13.0
so you can play

nah the mig-29n is at 13.3 so its just suffering.
IDK why im spading this when I already have the 13.3 fox flankers anyways

best 13.3 flanker is the mig-29smt

29smt just feels like a brick to fly. now mig-29n isnt much better (it can barely pull 10 gs, just look at ts clip) but 29smt also cant roll to save its life. Fulcrums just compress a lot i’ve noticed compared to flankers.

the only good thing about mig-29 is that it gets r-73, which saves its ass in dogfights. Without it, it would truly be useless.

and going to 13.0
when it must be 12.7 even now with r-73

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low k hmd r-27er is too OP though, it would be crazy to have that at 12.7. they’re basically at least 1 kill every match. combine that with r-73 it must be at 13.0, 12.7 is too low for 27er and 73 slinger

That’s if we are talking about balanced game. We are playing War Thunder, however. And R-27ER is not that scary. If i can notch them without problem in Tornado ADV, then surely other people can do so in way more maneuverable aircrafts.

nah, r-27er is really is OP in arb with hms, I can see why gaijin doesn’t want to give it r-73s at 12.7. They’re such free kills against most players in the game, which is why statistics for mig-29 are fine.

That’s the problem. And because of the exact same problem, we have much better aircrafts like F-15 at a lower br than objectively worse MiG-29G. Any above “zomber level” player can easily make MiG-29 waste both of his shots and after that Fulcrum has same level of game presence as AI bot

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They could just remove them and have R-27Rs/R-73s rather than ERs/R-73s at 12.7 (a loadout that should definitely be 13.0, like the F-15s and F-16s).

I don’t know why Gaijin is so insistent on giving them a missile that causes them to go up to a BR where they aren’t very good otherwise.

the problem is that r-27rs are so bad I personally would never want to give r-27ers up for such a mid missile.
Like just look at this clip, r-27r just goes into space for no reason, theyre such bad missiles.

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i… never experienced such level of bullshit with R-27R to be honest. I used them extensively on a Tomcat and they never failed me this spectacularly. In any case Fulcrum with just Rs and 73s would be much more enjoyable than one with ERs at 13.0 in my opinion. Although i honestly don’t understand the big scare of ERs. I saw so much Su-33s while playing 12.0-12.7 bracket so i have little problem evading it unless i get caught in a bad position.

I’ve had them fail like 10 times while spading the mig-29n while r-27ers never did unless they properly notched it, just the booster of r-27r is so anemic that I would hate for the mig-29 to lose r-27er to gain r-27r.
R-27er with r60ms > r-27r with 73s
at least with 27er you get almost guaranteed kills

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Being 2 shot machine while everyone else has 4-6 shots is simply not fun. You are pretty much forced to go for guaranteed kills that would be dead anyways. And you still get uptiers into 13.3-13.7 pretty often where it becomes even worse. At least R-73 can work at close range, R-60 is just a dead weight

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yeah but those 2 shots are almost guaranteed kills from like sub 10km, while for r-73 you need to get to like sub .5 km to get that kind of kill probability.

we need decompression

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Not against the target that know that it is coming. This is why i am saying that you pretty much have to waste an amazing missile on some absolutely mundane kill that any other missile will do as well. R-27ER on a Su-27 can be a decisive factor in a team winning instead of loosing, while MiG-29 sits in an awkward spot where you either waste your load on forcing enemy into a bad position for the team, ending with little to no results for yourseld, or killing 2 random idiots that would be dead already and get yourself useless points for the stat cards, alongside meaningless RP and SL while contributing literally nothing to the game itself.

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