It can scan twice as many migs as the original.
Su-57 MiG
They could do Mach 3 irl, just not for very long and if you implement “not very long” mechanic in one plane, you would be forced to add that to every other plane… which in turn would require you to develop a “feature” that just ruins stuff for no benefit…
“PLANE OVERHEATING, THROTTLE DOWN FOR 60S OR FIREBALL YOURSELF” (Cockpit AC modification when?)
The Su-25SM3 can scan up to 3 MiGs

No i know but planes are limited in game to their typical service regime (see su-27 for example) where engines problems irl at mach numbers would be wings ripping off in game, so mig 25 should have the same treatment
the Mig-25 was recorded to exceed mach 3 multiple times IRL and wasnt destroyed after doing so
if you have a record of the Su-27 going faster than mach 2.25 then bug report it
No.
Max speed should be determined by Maximum Possible Speed.
I think @ItzMikeyzWRLD-psn would agree with me on this, as would alot of other people.
If an aircraft has been on record passing it’s listed top speed in a manual, that should be what’s implemented in game as top speed.
i missed one star, so i am gonna be late to the party. On the other hand horde will die out probably, because this thing isn’t everyone’s cup of vodka (and not stupidly overpowered either)
Should be 12.3 according to some
Same people that say MLD is 12.3 material probably
12.3 is lowballing for the MLD, I’ve heard 12.7 before.

My first plane in sim.
VARK, VARK, VARK, dies…
i can see MLD at 12.3 with 2 conditions
- Fix MTI mode so you switch to it and not this automatic bullshit (i think there are bug reports for that already)
- Give it historical loadout of up to 4 R-73s alongside Schel-3UM HMS
It had maximally 2 R-73 no?
Yeah, my bad, i checked again and it is only 2 R-73 on the belly pylons. Well, still a 12.3 in my book with 2 R-24 and 2 R-73 at your disposal
Yep agree.
Hell I miss SPO-15 on that MiG-25.