Mig-25 will NOT be the fastest aircraft in the game (despite Gaijin saying it'll be), nor the highest-climber aircraft

Because i bet that Me-163 will keep the crown, in both departments. And by a mile! :)

I’ve just posted a video of my new Me-163 top speed and altitude records, in reddit, together with detailed comment about it. This comment is copied to this post, for readers’ convinience. Sadly, i know no way to embed a reddit video here, so if you want to see the video - it’s here: https://www.reddit.com/r/Warthunder/comments/1prl7f9/new_world_speed_and_altitude_records_4683_kmh/ .

My reddit comment about it:

“”
This is my new top speed and maximum altutude records: 4683 km/h at 4.40 Mach, 42,944 meters. I did it in test flight, in vanilla War Thunder, December 20th, 2025, and recorded “live” (not via replay - replays are broken when flying above certain altitude). I am not aware about any War Thunder player ever flying faster than this, nor higher than this, ever before. So, this is probably new (vanilla) War Thunder world records.

“Vanilla” War Thunder - means that i did not use anything created by WT live authors: no user-made map / aircraft / tweaks. Anyone who plays War Thunder can do this.

These new records became possible due to recent changes Gaijin made to test flight map - one of recent Gaijin updates increased maximum allowed altitude: previously, it was 26300 meters (blinking message saying “Return to the battlefield” was appearing at 25500 meters, but it was possible to maintain level flight at up to 26300 meters without being teleported back down to 25500 meters). New limit in test flight - is 35300 meters (blinking message appearing at 34500 meters altitude).

Maximum speed of 4683 km/h was achieved by 7:13 mark of the video. Maximum altitude of 42944 meters was achieved in near-vertical climb by 8:17 mark of the video, and is the last barely-visible altitude reading during screen’s fading-to-black “teleporting the player back to allowed altitude” process. The video is raw live gameplay, with most of climbing and a part of returning to airfield flying - compressed to 4x playback speed, with game sounds muted (for the sake of music clarity), otherwise unaltered. No cuts, no omissions.

It is worth noting that this was done in “custom” game difficulty, as visible at the start of the video. There are two key settings to achieve this: 1st is disabling “arcade boost” setting (paradoxically, this aircraft goes way slower with it enabled, and harder to pilot through unstable IAS tresholds as well), and 2nd is disabling “flutter” effect (with it enabled, aircraft body disintegrates long before it’d reach 4.4 Mach). Basically, this is a mix of Realistic and Arcade game settings.

It is also worth noting that another relatively recent change, made by Gaijin few major patches ago, is test flight map’s feature of keeping current aircraft speed whenever the player goes beyond map’s edge horizontally. This is not the case in other Gaijin maps (random battles, custom battles, etc), and is obviously of key importance to fly that fast and that high, given test flight map’s relatively small size. There is at least one 256x256 km map in the game, which is much larger than test flight map - but sadly, its altitude limit, as of now, remains at 27300 meters.

And of course, this can only be done with unlimited fuel setting enabled (as, again, visible at the start of the video). Without it, Me-163 (and any other rocket-powered aircraft) would run out of fuel long before these speeds and altitudes would be reached.

P.S. Yesterday, Gaijin published this page: [Development] Winter Concert: MiG-25PD - News - War Thunder . In it, Gaijin tells us, i quote: “the record-breaking MiG-25PD jet fighter! … The fastest aircraft in the game!”. Well - as you can see, it is not true! ;) While Mig-25 will certainly be the fastest jet aircraft of all we have in War Thunder, i don’t expect it to be able to reach 4683 km/h and Mach 4.4. It shouldn’t be able to. Mig-25 is a jet, which means its engines need dense enough air to remain near their peak power. And Mig-25 wings need dense enough air to maintain sufficient lift, as well. But at ~35 km altitude, which is now cruisable, air is WAY too thin for it. Me-163, on the other hand, is a rocket powered aircraft, which means its engine actually keeps producing 100% of its thrust even when there is no air whatsoever. Same way space shuttles do so, in space. While Me-163’s relatively large wings generate sufficient lift even at 35 km - it needs some 800+ km/h IAS at this altitude to be fully controllable, but this IAS is perfectly within Me-163’s design limits. Near sea level, those same wings generate enough lift even at some 200sh km/h IAS, which is how they remain good enough even in times-thinner air at 35 km altitude. And of course, this same rocket engine allows to loose speed far slower than any jet aircraft would, resulting in easy near-vertical climb to over 40 km, as this video demonstrates. Which, once again, beats Mig-25 easily - quoting that same page, “the MiG-25 is also the holder of the absolute altitude record for a jet aircraft of 37,650 meters!”. Better yet, as can be seen in this video, Me-163 still maintains over 3200 km/h speed at 42 km altutude, while in near-vertical climb - meaning, this aircraft would be able to easily climb even way, way above 50 km mark, if only test flight (or, any other) map would allow to fly that high. 37,650 meters or similar Mig-25 would do, in the game - is pretty lame, in comparison, eh? :) Sadly, though, for reasons not perfectly clear, Gaijin still does not allow to fly for more than few seconds above 35.3 km. Shame! Shame, because the game’s engine seems to work perfectly fine even at over 40 km altitude, as can be seen in this video: the sky turns completely black (as it should be), stars can be seen despite the map being set to day time (as it should be), we can even see real-world constellations in this video (Cassiopeia, Ursa Major, even Polar Star is visible, being properly northwards). Even Earth’s curvature is clearly visible. Perhaps, one day, there will be a map which allows to fly at 50 km and even 60 km altitudes. It “only” took Gaijin some 11 years to increase cruisable altitude limit from 17300 meters (as it was back in 2014) to 35300 meters. So, perhaps some 15…20 years later, we’ll finally be able to go to 60 km, or perhaps even higher? Those of us who wouldn’t die of old age by then, anyway… :D
“”

1 Like

All fine and good but the mig 25 is still going to be the fastest and highest flying plane in practice. The highly hypothetical what if the me163 had unlimited fuel is just not a factor.

do it again without unlimited fuel

5 Likes

You think?

I doubt. In practice, highest-flying aircraft in random battles - are not ones with highest top speed, but ones with highest climb rate. And based on “preview” of Mig-25 i saw in-game, it won’t have highest climb rate of all aircraft in the game.

Furthermore, at BRs 12.0 and higher, in random battles, it’s not only climb rate, and not even mostly climb rate, which defines who’s flying the highest (and thus, also the fastest - thin air is key). Instead, it’s who got longest-range missiles, best avionics and best ability to dodge enemy missiles. And it says verbatim in Mig-25 announce from Gaijin that it won’t be able to dodge missiles any well. And i very much doubt it’ll have as good avionics as far more modern jets like F-15s, Su-27s, Su-30s, Gripens, Typhoons, etc.

Therefore, in “practice”, i expect Mig-25 to largely remain “on the deck” missile boat in random battles, using terrain and relatively high sea-level speed to outrun its opponents. In which case, it will definitely be far not the highest, nor the fastest, aircraft “in practice”.

It’s kinda sad, if i’m right about this, but i’ve seen this stuff before - as did we all - with other similar aircraft. Prime example: F-111 family. In real world, F-111 is very high altitude strategic bomber. In game, any competent F-111 pilot stays on the deck and uses terrain to remain unseen and untargeted - exactly like Mig-25, F-111 is fast, heavy, big and unable to dodge missiles any well. The only difference is, F-111 is ground pounder while Mig-25 is pure interceptor. Which difference changes nothing in terms of how easy F-111 / Mig-25 / F-104 / F-105 / Su-17 etc are to be destroyed by dedicated jet fighters in random battles.

As i already said in 7th paragraph of my reddit comment, presented in 1st post of this topic - self-quote: “this can only be done with unlimited fuel setting enabled”. It’s kinda silly to tell me to do it when i already said it can’t be done, no? =)

Yesh well my point was mostly that you compared it with the me163 shich is a completely moot point.

Definitely not “completely moot”. Setting top speed, altitude and other records out of combat while flying war birds - is a real thing. In real world. You think that altitude record of Mig-25 which Gaijin mentioned on the page i linked in 1st post - was made in combat? It wasn’t. It was out of combat, “for sport”, for prestige of soviet science and industry, etc.

Further, there are even real-world sport competitions of the kind: war planes are being piloted in all kinds of out-of-combat routes to set records and compete. Things like Guiness record runs for highest speed on certain types of set course, all kinds of air shows all around the world, Reno Air Race annual championships in P-51 Mustangs and other WW2 fighters, etc. Big crowds gather up to see those and cheer, TV shows are being made about those, etc.

And here in War Thunder, the core and main reason to do this stuff - is not even anything like i mentioned just above, but another thing: to see the limits of the game. What’s the absolute highest one can go? What’s the absolute fastest? Can you land a B-29 on a wave breaker? Can you fly under a bridge just few meters high? Can’t you land a plane with both wings destroyed? Etc. It’s human curiousity thing. I have curiousity of this sort, and i do this stuff sometimes. See nothing “moot” about it.

P.S. And yes, i did those things i just mentioned, if you wonder. Even wingless landings, despite it sounding totally impossible. Here’s one: https://www.reddit.com/r/Warthunder/comments/1m99nzk/flying_landing_and_repairing_a_wingless_su17/ . :)

You’re being way too defensive I am not attacking you. Just saying that the fact the me163 is the fastes ingame is irrelevant since it does not have fuel to get anywhere near thatm

Ain’t defending, though. Merely explaining the point of the post. The point to make those records, to fly out-of-combat, with unlimited fuel, in custom difficulty. In hope to be properly understood.

The fact that Me-163 is the fastest is relevant exactly because Gaijin made it relevant, by saying - in error - that Mig-25 will be the fastest. Gaijin did not specify anything about it; they didn’t say “fastest in random battles” or “fastest when using limited fuel” or such. This most simple fact - that Gaijin said “fastest aircraft” without any specifics, about Mig-25 - is already reason enough for demonstrating that Me-163 is faster. And that’s on top of other reasons i mentioned above, of course.

And we’ve already discussed, if Me-163 being the fastest is irrelevant in practice, then Mig-25 being very fast - is also irrelevant in practice. For different reasons, but irrelevant all the same. And i think it’s good we discussed this: some people who are reading this discussion will realize that Mig-25 - will not be the “i outrun and outclimb everyone and rain down missiles on them with imprunity” kind of a fighter, in practice, and this realization will save them dozens hours of time they’d otherwise spend grinding Mig-25 in the current event.

You see? Something good can, and will, come out of this talk we just did. At least for a few folks. So, thank you for doing this convo, man. It’s all good. :)

My guy

I got to over 24,000 meters while retaining close to its top speed.

So it goes higher than Mig-25 while retaining top speed.
I could go higher with a little more patience, but at that altitude it still has 20 minutes of fuel on the lower throttle setting.

This - is actually unknown, yet. Because we don’t have Mig-25 yet, and Gaijin says Mig-25’s characteristics may change yet. And because many aircrafts can cruise higher than their stat card max altitude value says. In some cases, kilometers higher. And of course, jets also can zoom climb, and some are very good at it.

For example, i have a “War Thunder - Vertical” old video in my youtube channel, in which i go to 29 km altitude (zoom climb) while still having lots of speed when i get teleported back down to (then maximum allowed) altitude of 25500 meters. That was done with limited fuel, of course. I expect Mig-25 will be able to do way better than Su-7, most likely going above 38 km in zoom climb - but very unlikely above 42 km, with current max alt limit; because Me-163 retains so much speed in it, which allows to go above 42 km in just a few seconds after exceeding max allowed altitude.