Mig-21's need a damage model revision

this has to be adressed, the mig21s damage model is just bad, it comes to a point where a single hit just makes the aircraft unable to fly because it just decides to defy gravity and air resistance
example:

based on basic knowledge of how aerodynamics works, this amount of vertical stabilizer is more than enough to maintain a certain amount of horizontal stability.

even with that in mind and even if the wobble was bad enough the plane would not just start to hover like it does in game, the moment some sort of speed is gained the amount of tail thats left would stabilize the plane anyways and if there is not enough tail then it would flatspin. it would not hover in place as it happens in game

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This happens with almost every plane in game because gaijin seems to think that only rudders provide yaw stability.

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tbh i feel like the mig21s suffer it the most because they just start defying gravity like almost instanly while on other planes is slightly better

Look at any flying wing design.

Getting a yellow part on the your wing will cause any small turn to dump like 30% of your energy.

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If you want to see some bullshit play any plane that has an all flying tail or uses its tail to help in roll. Suddenly as soon as you lose one elevator or yellow it youll be limited to 1g of pull at most. This is a running theme with gaijins dm.