MG151 realshatter discussion/BIAS

This may be true, but it doesn’t explain HEI rounds that hit doing little to no damage compared to every other 20mm HE shell in game.

The player can make up for the ballistics by leading, they cant change how much damage the rounds do when they land.

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Yes, I was only addressing the ballistics. MG151/20 damage isn’t good now.

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No, it was like that but not very much, I can confirm. A usable AI and damage model would improve fun of the people who like those beasts. Btw we should continue our discussion here The saddening situation bombers are in

20mm Mineshells still deal a lot of damage, it’s just that you have no advantage using Mineshells anymore.

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Some people might have to revote on the post a error I made while editing yesterday caused it im terribly sorry

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I did some flights last night in the 109’s to see how the Mine shells are performing. Used stealth belts so I was launching mainly HEI/Mine rounds at my enemies (and the local wildlife… my aim is bad).

I realise this means zilch for RB players as you fight at longer ranges but I’m not seeing any issues with the power. They feel similar to Hispano’s to me as they should in reality from what I’ve read.

The main problem is more than likely certain rounds being overpowered instead of the Mine rounds being underpowered. The Shvak’s being the main culprit unless something has changed.

All planes downed with no added wing cannons. The short burst on the P-47’s tail actually looked similar to some gun cam footage I’ve seen where you can see the tail getting torn up.

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