New BR changes are taking the B and LIC variants to 12.0. How to earth, is their performance, simillar to the 2A7, BVM, or 122+??? In 11.3, they could occasionally get downtiers and have a but of fun and good games, but now, Gaijin moving them to 12.0 with the rest of the top tiers, is just killing the 2nd worst top tier MBT. Unless armor changes are due, this increase makes no sense at all.
Do you realize that they are going to get a reload buff?
I do realize that, yes. Reload hardly matters when the first shot usually is all it takes to one hit kill you everywhere.
So brother … Chinese tanks also want to increase the reload time, not to mention 5 seconds, 6 seconds
I find it equally hard to believe. The combat performance of the Merkava 4ELC and 4B is indeed similar to the Merkava 4M, but not because the former two are particularly strong; rather, the latter is simply underperforming at 12.0. It’s almost laughable how Gaijin has decided to buff these tanks. In my opinion, all three should be at 11.7,their protection and mobility simply don’t justify a 12.0 vehicle
yep,they shouldn’t at 12.0 infact gaijin need to let 4m at 11.7 with B and lic
This guy gets it
The merkavas have great performance… look at their K/D and winrates. They are already good, they are getting a buff, the br change is justified.
Have you ever played a Merkava? Clearly bait.
Welcome to the Leclerc experience
I havent. But it performs well if you look at statistics.
Still incapable of even withstanding 3BM42 anywhere while being the size of a skyscraper.
Can reliably resist overpressure from huge bombs that hit it directly. As well as having wack spalling with relatively spread out turret crew.
The high KD and win rate of the Merkava Mk. IV series are simply due to a basic statistical error: insufficient sample size.
Consider how often you actually encounter a Merkava in a match?And how do the players who drive Merkavas typically perform? If you delve deeper, you’ll discover an alarming fact: the vast majority of players who operate top-tier Israeli vehicles are consistently ranked highly in ground RB, much like those who play top-tier Italian and French tanks.
3K/D for the LIC over 300 matches is a pretty decent sample size i think?
wrong again. number of matches does not equal sample size. sample size means number of players using the vehicle.
The way gaijin calculates BRs is just plain stupid, it only caters to bad players by buffing the few tanks that get spammed out by little timmy and punishes the good ones by nerfing the tanks that only a few, relatively skilled players play.
It caters to lazy players that do not want to improve at the game and want to be handheld the entire time they play. At this point just add autoaim for tanks like WoT and add the in-battle armor viewer from WoTB
What shocked me was that there were so many players in the reply who believed that the high k/d in a very small sample (hundreds of times) was as referential as those in mainstream games. Even the numerical planning of low-quality mobile games would not make such mistakes. Gaijin, what are you doing. Can it be said that Leclerc is a better MBT than Strv122, given France’s high win rate before?
I may have exaggerated, not many players think so, but gaijin clearly thinks so