Yeah, I think good atmosphere make some matches way more memorable
You fly high and see the whole map; that fog from before seems to be gone. To be honest, I didn’t like it I thought it was terrible.
Am i the only one feeling that we don’t get enough rp for playing nuclear escalation ?
Its entirely balanced around nuking things. The economy makes sense when you drop 1 nuke and take out 30 things.
It doesnt make sense when you are using ASM to sink ships, or ARM to kill SAMs etc etc, and only killing a few things per sortie.
Eh I didn’t mind it but I’m not against gaijin trying new weather and time sets for game modes
mig25 the gamemode
Yeah, the RP is especially low, but again, its because they dont want people grinding the entire tree quickly through a few nukes. Its really stupid.
Nahh it’s perfect, far better than the cloudy mood that feels depressed, Sun supermacy
they could just reduce reward for nukes cause 27k rp using a premium jet with a premium account for 35m is very low compared to just rush base die again and again in air rb
Yeah… But its not the first time we’ve seen them screw over the economy of an entire gamemode rather than putting some effort in to just balance the unbalanced bit
Give me a early morning version
It’s fairly unfortunate to see that the desync on the AIs have gotten worse. I don’t think I’ve seen the AIs jump this much, it’s usually only what like a couple meters off lol.
The gun based AA is excessively accurate. Especially without RWR warnings.
Also should not be intercepting air to ground munitions remotely as reliably.
Took one out with a low alt pass from French jag. But it was after several misses(? May have just not counted direct hits) on other targets. I’ve resorted to 3 tonne bombs with yak28, and even that’s up in the air if it counts.
The rewards for such hard targets are piss poor, given the difficulty / inconsistency in striking them. Needs improvement.
For top-tier and TOP-tier only, or for aircraft that ONLY carry these long-range Fox-3s (AIM-174 B, AIM-JATM, R-37M, and the R-33). Why not, perchance, have two different spawns for aircraft that are going to carry this ordinance and aircraft that aren’t or cannot. And maybe with the idea of AzimuthZero on YouTube (link: https://youtu.be/MOFysntS8n4?si=hEe47riWHU61KO83), where the ordinance determines BR or BR range. It could make Nuclear Thunder feel more real or more modern for top tier.
Also, this could make the maps bigger and maybe add more vehicles or more SPAA to the airfields or in allied lines.
With the possible chance of them adding this, why not maybe learn from DCS with how their aircraft and ordnance work? Specifically, these long-range Fox 3’s Maybe that’ll lessen the chances of bias or “balancing” issues?
Ive managed to take out the ammo depots now a few times, but not the vehicle depot in the middle.
I have killed it once, with a 3 tonne bomb, but never again ._.
4x 1000lb didnt seem to do anything, the gamemode is waaaay to heavily balanced around nukes
I did find up to 3000lb on the yank side seemed to do jack to static positions, even dropped in full salvos. It’s way too reliant on nuclear weapons usage.




