Meet Nuclear Escalation: Vietnam!

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Did you drop them all together or one at a time with a few seconds of an interval?

Hawks are overperforming, following most sources. Here is the link of ODIN, site of the US governement giving a max alt of 18km.

I’ve been shot down by hit at 19’000m above the ground, flying mach 2.6 with a Mig-25.

if they were mine the bombs name would be yellow and the spaa would be red

lmao I went over that screenshot way too quickly

ODIN is not a good source. In fact, there are several areas where ODIN uses War Thunder as a source.

I played both sides, give me ZSU-24s as enemy SPAA all day…
In another matter, it seems GJ don’t take feedback on account in general… so if they want to release it by October (like someone said) it will be BS and no one will play it in the end…
First and foremost the MOST IMPORTANT THING : It needs it’s own balancing and GJ has done no attempt on it.
Literally the AI is whatever.
It feels TOO broken the last version.
You go in and hope that someone isn’t stupid enough to spawn his faithful B-52 or lovable Yak38 in a 10-11 lobby…
Seriously , GJ certainly has something in mind , but like i always say they can’t into gameplay, they can’t into balance…they don’t want to put money to bring someone that can.
Also , that idea with the nukes …you have good mode with the worst trash of an idea niche ever…
It kills the mode. I usually leave midgame when they start trading nukes. It’s BS.
I like the SEAD idea (even if SPAAs and SAMs are way overtuned) , i like the kill enemy targets first, but that BS with the nukes literally…let’s say it will make me not play the game in the end. It’s counter productive. It’s not fun. It’s BS. It brings nothing. Especially the phase after midgame where they just trade nukes …it’s just “next game” . I dgaf if i win or lose or whatever. It’s BS.
Like watching some series and the last season it’s total BS. That much of counterproductive and disappointment.
I LOVE the game till midfight. You have to think , put some strategy in it. After that it’s leave game.

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I stopped using bombs anymore, only rockets if i don’t have missiles as an option.

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this mode sucks unless youre playing mig 21 it seems.

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ai sams are STILL overtuned, they should not be intercepting everything instantly while ignoring me so i cant use myself as a distraction

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Very happy to see nuclear escalation back and for lower tiers, but it is a shame that the naval rewards haven’t been increased. Hitting naval targets is just as unrewarding as last event, but now we (depending on the bracket) don’t get, or don’t get as many, anti-ship missiles. It’d be nice to see the ships be as valuable to hit as supply depots, convoys, and airfields in the case of the carriers.

It’d also be nice in future versions of the event for the frontline to be wider and to make use of the north-west of the map so that the frontline isn’t just an SPAA killzone for anyone who wants to PvP. Getting to use the mountains to block line-of-sight for SAMs and having a bit more space to play around in before getting slammed by a HAWK would be a lot of fun for fighters and interceptors.

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Yeah the AJS-37 is strong IMO.

PD with TWS, all aspects, good FM to intercept.

Still wish we got the Rb04 or RBS-15s for Anti Shipping but nothing yet :/

These SPAA really need a nerf this is insane you get sniped flying evasively at mach 1 from 3 km away

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SPAA is fine against players.

Maybe munition interception should be fine tuned a little more to make it less oppressive (It takes me ~3 Paveways released within an interval of a few seconds at 3-4km distance to kill a M163), but aside from that, you people need to learn strategies to deal with AI AA. Your complaints are mostly based on a major skill issue.

I’m flying a Buccaneer S.2B most of the time with anti-radiation missiles, paveways and dumb bombs & I’m able to play just fine.

The second biggest issue I see (the first being that the naval component is absolutely pointless as it stands with the rewards, score and SL/RP reward) is the lineup balance between nations. USA clearly has a vastly superior lineup with aircraft like the F-5E, A-10A and the Phantoms.

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Its a jack of all trades and master of none, it’s mid for killing ground targets unlike other vehicles, it’s flight performance is a worse and heavier AJ37 since the devs admitted they don’t want it to have its accurate weight. Its missing its main weapons and it realistically only shines because it’s essentially a striped fighter platform with a few hard points with none of the internal substance.

Tbf if we’re calling that strong instead something like alright I clearly missed something.

Maybe it should go back to 11.3 since it clearly did good their on launch /s

Also aside from nuke bombers the rewards for air targets is pretty trash. Paired with its slow kill gain on ground it’s just meh for grinding.

I agree with most of everything but the last part. The Su-25s are much better top tier striker for the mode with the correct knowledge on employment, and the 4C is just for people who hate the Thunderchief. I do agree that the F-5E is probably the best all-rounder between ordnance options and performance.

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Honestly the F-5E is the one that stands out the most for me. UFO flight model, heat signature of a cold blooded animal and great munitions. It makes no sense to play anything else.

I play the A-6 and A-7E because I like carrying more ground ordnance, ARMs and their history, and I somehow do well.

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M163s are literally Phalanx CIWS in this mode with how accurate they are, if anything why is a Vietnam era SPAAG shooting down whole Kh-29Ts?

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Kazakhstan su25 shooting down flareless nuke jaguars with r73 is most vietnam’ish thing I ever seen in my life

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