Meet Major Update “Sons of Attila”!

I just realized, amount of kills required for obtaining unlockable camouflages was increased (at least for lower tier vehicles) in this major update. Was this change planned/announced? Is this done on regular basis with major updates?

I guess you should have read the changelog fully:

  • The conditions for completing tasks for obtaining camouflages for vehicles have been significantly revised:
    • The progression of calculated values for obtaining camouflage relative to the economic ranks of vehicles has been modified.
    • The progress for obtaining camouflages for all vehicles has been adjusted. Taking into account ranks and multipliers for the type of vehicle and game mode, the requirements have become lower for most camouflages.
    • Multipliers for types of vehicles and game modes for completing tasks have been changed. Now, in the unlock conditions for camouflages, it is now indicated how many progress points for obtaining a camouflage are awarded for performing certain actions.
    • The frequency for obtaining the next camouflage for vehicles has been reworked. The step for obtaining the last camouflage has been increased, but for most camouflages, the final values in all modes has remained lower than the old system.
    • The conditions for obtaining the first camouflage for vehicles has been reduced from 70% relative to the base value to 50% (provided that two or more camouflages are available for the vehicle with a task).

Yes, my bad, I missed that. But does these revisions had to be implemented retroactively? Respectively, I lost camos on few low tier vehicles, is it possible, that it is bugged?

AFAIK you should not lost anything you already unlocked. If you are sure you have unlocked them (please be aware that some camos simply did not had requirements, so if they get ones, you need to fulfill them), please contact with our support.