It makes perfect sense when there is a “buy now” option.
It’s been more than 3 years of non-stop BPs. Same repeating daily tasks (that only got harder over time) with sometimes hundreds thousands of SLs daily rerolling the same lame tasks. How about a week of break between these BPs and making dailies less grindy? Less tasks based on wins or getting kills at cap zones. At this point the BPs have become very stale.
Edit: Also, how about less tasks requiring player kills when many matches have more bots than players in Naval?
How is wrong with tasks that you complete just by playing typical lineup? kill X using medium, kill X using spaa. If you have any lineup up from 5.0 and above you can complete it just by playing and you don’t even know sometimes they you completed a task. It’s a massive skill issue when you can’t kill 15 on medium or get down to heavies and make some fun with old good heavy tanks.
If it’s a task with a WIN condition it’s an automatic skip for me. I use mid tier Germany and USA for daily and those ranks are good for everything except wins lmao.
Funny thing is when I get a “capture streak” daily task, I start getting only one cap maps so I also skip those.
Some revamp is needed. For example why do I get the same task I just rolled to change? If I roll to change it, said task should not appear again. Also I would much rather have a daily game score requirement (10k?) in order to get BP points. I just hate when I am forced to play in a certain way just because I have a daily task to finish.
He was referring to naval kill tasks. There are hardly any players and gaijin had many bots to make up for it. But bots do not count to the task and naval battles can go a long time with vary few player kills.
Its Okay
You just need the right ship for the task.
The Japanese are the best at killing other ships with torpedos
but every Nation still has some nice Torpedo monsters.
You just need to have them.
Otherwise you might have to play naval a bit more intesiveley.
Britain is also pretty good at the task, their destroyers fire at a very fast pace and has the second/third most powerful torpedoes that could potentially get heavy cruisers
regarding the upcoming new warbond shop - it will be announced tomorrow, or can we hope to get the info even today? :-)
Tomorrow, same day when new season starts.
Guys you can drive the BP vehicles for a test with those links:
https://wiki.warthunder.com/Special:GameObjectView?object_id=il_8_1944
https://wiki.warthunder.com/Special:GameObjectView?object_id=us_m551_76
God this French Destroyer’s name are too long
You need to log in to War Thunder Wiki first before you click my link,and don’t forget to start your game
Does swedish belt for SK60B count as stealth?
I concur. We used these bladders when I was in the Rangers in the 80’s to establish FARPs (forward air refuel/rearm points) when we did airfield seizure missions and such, and had the little birds loaded onto our C130s or C141s and needed to stretch their range, mission-dependent.
British destroyers too, 540 kilos of explosive, thats probably more explosive than what the Americans or Russian have in an entire launcher combined
Yes, you are killed by torpedo because you lack skill. Try changing direction you sail, then you will see that torps work on people that sail straight like you, mr arcade main.
This task can be resolved by rushing shallow waters where most of destroyers are used to sail as soon as they spawn, with the cover of islands you can manage to get close enough to enemy ships so they won’t be able to dodge your torpedoes.
It sounds like suicide but it’s a battlepass challenge, you might repeat that move enough to complete the task. You have 3 weeks.
AFAIK it has to be explicitly named STEALTH, rather than simply tracer-less rounds.
I recommend a try on hispano mounted spitfires or tempests, alternatively just play vulcans
Yeah but that’s very map dependent. If coastal was allowed in this, sure, that would be easy to sneak up, but sneaking up in destroyer or cruiser is kinda harder :)
why is it named then ingame. attachables/fn_scar :)
At least FN is much more leniant on their licensing in games, than per se, HK
Scars can retain their accurate models in some games