Me 163 B, B-0, KI-200 should be lowered to 7.3

It’s more than 3 minutes and 50 if you’re smart about it.

Again, because some planes were overpowered and caused issues, you want the Me163 to join them? In what way is that a fair statement to make? In that logic, let’s move the MiG-23MLD to 5.0, because the release F-14 was causing problems.

To be blunt, yes, Germany needs weapons other than the Me 262 C-2b to counter them. And what does lowering the 23MLD to 5.0 have to do with lowering the Me 163 to 7.7? They have completely different playstyles.

The Me 163’s top speed, as you say, requires at least two minutes of fuel to reach it. Stop using ridiculous metaphors to try to operating the Me 163.

Or at least restore their BR to its original value, or raise it to 7.7-8.0. The only fighter that can break its wing at 7.0 without booster and still break its wing is the F-89.

I don’t know about you, but considering that the F-86, MiG-15/17 etc. got a -0.3 BR buff and the ‘ambiguous performance’ supersonic fighters got a BR buff of 1.0 BR or more and lowered, the Me 163’s BR should have been at least 9.7 BR by the 5years ago old standards.

Yet, you condone the Su-11, F-89 and everyone else slaughtering the Me 262A, Yak-15 and other ambiguous jets. Don’t worry, I don’t play the Me 163 B-0 anymore and probably won’t until its BR goes below 8.0.

In the meantime, by your logic, I’ll just take Me 262 C-2b and attacking the F-80 and F-84 with no way to react, just like the F-89 and Su-11 did.

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They should get the Maus treatment and be removed from the TT, miserable to play against and boring to play as everything runs away from you (because they immediately die otherwise).

They would utterly annihilate early jets.

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Excluding the Maus from the TT was a foolish decision. By that logic, the IS-4 is in a similar position to the Maus, but the Maus was excluded because it was difficult to balance.

And the Me 163 doesn’t even need to reach the F-89; it can be outmatched by the F-84G even at full throttle. I don’t understand why it’s constantly overrated.

I’m not supporting them in any way, you just believe that the 163 should slaughter early jets ALONGSIDE the Su-11.

Nobody is forcing you to play it. Better one plane not be completely broken than one plane ruining a BR range.

Making an example. Your logic makes no sense. Because one plane bullied others, those other planes should face a lower BR is a horrible ideology.

Because the only thing an F84 can do to the komet is run away?
In what way is the IS-4 relevant here?

“Difficult to balance” clearly isn’t at the top of your agenda either.

Can’t be any less cancerous than the F-84Gs. Still, 7.7/8.0 with an interceptor spawnpoint is the best solution. Any lower and it’ll be like the BI, and they certaintly can’t go up in BR.

It is one of the best dogfighters in the game for about 4 minutes until it falls out of the sky.

I think he fails to recognise the only things that other planes around the BR range of the 163 can do, is run away. Lower the BR of the 163, and they can’t even run from it.
It’s an annoying as hell plane to fight, and clearly its just as annoying to fly.

Oh, then I’ll play the Su-11. Does anyone in this comment section want to play the Me 163? Since you claim the Me 163 is the best aircraft, I can never beat the Me 163 you’re playing. That’ll do, right?

You say you’re just running away from the Me 163, but I guess you don’t think about the feelings of the Me 163 chasing you.

Are you inferring I should just let it kill me?
what sort of take is this?

Never said that, I said it wasn’t awful at the BR and doesn’t need moving down or recieving an airspawn

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I don’t usually say this, but I feel like the concept of boom&zoom is simply expressed as ‘just running away’. Two days ago, while playing Me 163 B-0, I was blinded by the desire to kill, so I cast 2 circle against Me 163 and got killed by me. Was that player blinded by the desire to kill, or was it because the F-104 was too weak to die to the Me 163 and needed to be buffed to 7.0?

You can just as easily use the F-84 to boom and zoom the Me 163.
The more I look at your argument, the more I think about our team, which was brutally shot down while dogfighting the Yak-9 and A7M2 with the F-8F, P-51H, and Ta 152C.

According to your logic, the A6M5 should be nerfed to 10.0 to deal with the A-10 and Su-25, as it is better at dogfighting than the Me 163.

How do you play the 163 exactly?

I’ve recently played a few Me 163 games and I’ve noticed that you should conserve fuel as much as possible.

Then, in the latter half of the battle, when the friendly and enemy fighters have slowed down after multiple exchanges, rush in and engage. I’ve gotten 2-3 kills with that,

but the key is ‘when my team isn’t pushed back by the enemy until the latter half of the battle.’ If my team is being swept away by the enemy from the beginning of the battle, give up, return to base, and J3.

When taking off, you should use 80% power and fly at 300 km/h. After taking off, i should use 40-50% power and fly slowly without gaining altitude, and observe the situation. I don’twaste fuel and ammunition trying to catch a bomber.

What will 6.3 props do to the rocket planes?
The rocket planes should, and successfully can, be used strictly as support planes at the BRs they are at right now. Don’t expect to solo carry in them, it is not your job.
I climb, then glide towards the middle of the map where furballs can form, then clean up slow planes while helping teammates along the way.

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You’re already playing like that, and it’s impossible to continue playing like you used to. Even if you go down to 7.3, it won’t be possible.

For 6.3 propeller fighters, it’s not just the Me 163 that’s a problem, but also jet fighters like the Su-9, F-84B, and F-80. Blocking BR, as in the old days, would solve the problem.

What I’m trying to say is that while I don’t know about the Me 163 B, the B-0 really can’t do anything.

The B-0 can either spectate from afar, and when the enemy and allies are tangled up and slowed down, rush in and get a kill or two, or the game ends without even getting a single kill, or the allies are wiped out and have to run away.

Can only speak for the ki200 but its garbage.

2-2.5 mins fuel if lucky before you actually turn up to the fight

The guns are broken…the worst iv seen. Spark, spark, crit, enemy keeps flying . Run out of fuel, crash. Iv been shot once, 1 kill, too many assists and like 20 deaths

I like the old times where games made fun the number 1 priority. im only 6 months in on war thunder and its just a bunch of disappointments. Probs wont make it another 6 months and some poor souls have played over a decade

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I’ve only played ki200 like 44 matches and me163 only a few times but I’ll share some thoughts on it.

I think they should just all be 8.0, with an airspawn if they do too poorly, but only a low altitude airspawn. You could give it a high alt airspawn and balance it around that but then it’d be less unique compared to other planes by effectively having similar fuel levels. I personally like them unique like that but I’m sure many people don’t though.

Anyway problems with Ki200 are that it’s pretty slow even with max throttle(around 930 km/hr?) which is the problem, but moving them down to the point they can easily catch enemies might allow them to dominate. To be fair they have to expend the fuel to reach this speed and can’t immediately accelerate from their max efficiency throttle speed to their max speed.
I think the whole “make it back to base on 1 minute of fuel” argument isn’t too valid though. Just cause you can do this doesn’t mean your the easiest target ever for enemies. I think the optimal throttle is like around 39%? When you’re just going around the map at the start and even then you only go like 450km/hr if I remember right still making you super easy to kill.
Also, it doesn’t help that it’s uncommon to be downtiered because very few people play the early 7.0-7.7 jets but they shouldn’t go down in rating just because of that. And lastly the guns on these planes do such poor damage I wish they made them more consistent/powerful.

Tldr don’t let them fight props, they have unfortunate matchmaking, guns must be fixed, and 8.0 jets must go up.

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Feels like 7.3 seems extremely too low.
I think even the best jets in 7.3 like F2H/MiG-9 have a narrow opportunity to pursue those rocketeers if they get heavy buff down to 7.3BR

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What do you mean impossible to continue? What I described is for playing post nerf.
As for the early jets, you can at least get them to do mistakes, and punish them for doing so. The only punishable mistake a rocket plane can do vs a prop is to commit for too long against a teammate.
All rocket planes should be at minimum 8.0, props should not see rocket planes. The BI should have it’s fuel nerfed too, and the drag looked at. Also all rocket planes should have historic throttle control modes.