Pradesh, even with the spawncamping issues, is a very good map IMO as long as you’re at a sufficiently high tier.
From what I’m reading, OP just doesn’t like “sniping” maps and prefers CQC.
Pradesh, even with the spawncamping issues, is a very good map IMO as long as you’re at a sufficiently high tier.
From what I’m reading, OP just doesn’t like “sniping” maps and prefers CQC.
Pradesh and voloklomansk are good, we need more maps like these two
because sniping isnt really fair for most countries like whats a type 10 or Leclerc gonna do at range against a hull down 2a7 or Abrams way easier to kill some tanks at range than others
it doesnt even take any amount of skill really its just point and click at range anyone can go watch some sniping spots on maps from a youtuber and get kills its not a very fair form of combat
I wouldn’t say that CQC is much more “intelligent”, or otherwise enjoyable. Also, I disagree with your point about MBTs, they all perform different roles. For example, my CV90120 is absolutely nasty in large maps, but isn’t particularly good in a city like how a Strv 122 would be (having rather poor sights for sniping).
Please just remove port norrovoyisk, absolute garbage. Only map I particularly like these days is abandoned factory and I swear I never get it
That should be an easy fix, just up the minimum BR for it to 9.3/.7.
Most of these “complaints” are down to skill issue.
Fire arc is the only actual map that needs to be changed, due to the spawn camping.
Pradesh and Attic are extremely good maps, even for Soviet tanks with bad gun depression.
Voloklomansk is a good map. Is has a lot of concealment, and a lot of rolling hills.
There is an effective way to play all these maps and they aren’t “bad” by any metric. As I said, it’s a skill issue.
Sure buddy go play map Mozdok and i will sniper your as soon you leave 15m away from spawn shot by me from capture point C.
I do not like to snipe, but sometimes you have to fight out in the open if you want to play a game that resembles any realism. And personally I believe strongpoints on the map are also nice because it becomes the mission to cap that point. It would be nicer if that would be a cap zone so that less experienced players know they need to cap that point. And if it is a game winning point, it is what should draw all the CAS attention and a team should push to gain control.