Came across this video from SY Simulations which shows how Relikt helps defeat APFSDS in 2 ways
The top flyer plate can be seen disturbing the rod
The bottom flyer plate can be seen moving and keeping up with the tip of the penetrating rod (plate feeding)
Therefore the effectiveness of Relikt greatly depends on the APFSDS approaching at
a very specific angle
a specific speed
and hitting roughly the center of an ERA tile
Any departure from those would reduce the effectiveness of any ERA that defeats APFSDS with these methods, for example a near 0 degree impact should negate this ERA almost completely. Let’s see this in game :
Problem being only Russian and Chinese era have this effect. ROMOR B era is a good example as it’s shown to provide up to 450mm to 500mm of ce protection, however this is at an angle of 60 degrees. In game it only provides 300mm and 350mm (gaijin being gaijin and not giving the same era the same stats….). This is the minimal protection given to the era when hit flat on. It’s strange how gaijin take the angled performance of Russian era (granted it’s always gonna be angled on the front plate) where as for ours they just give us the most minimal effect possible.
Because of this we’re stuck with era that provides the exact same protection ranging from the 1970s all the way up to the early 2000….
It’s the double standards that piss me off that’s all, either model era so it gets worse at less of an angle or use the same method for all era and make it provide its best protection all round or vide versa. Don’t pick and chose.
ok so… first of all we have to believe his claims of what he did, second, if what he says is true, he only recors stats of the last few days with no other explanation of how many.
THIRD and the more comical is that russians have worse tanks than italians…
And germany with it’s 68% winrate or whatever since the 2A7 release and spall liners on leos is pure coincidence right ?
I mean german mains always have been known for their impecable skill.
You should never lose the whole game with the russian lineup, especially with you have usa&ussr on the same team. Losing the ground fight against leopards is what happens usually, but you have the most cancerous cas combination to win the final game. The average rumain ape doesn’t know what a capture zone is, to this day. They either rush and get gangbanged by leopards (on open maps) or the rare occasion in some urban map where you streamroll rush everything.
Other than the zone capturing issue, the majority of people who die the first time to an mbt and spawn a pansir that will contribute to nothing is insane. And the ka-50 people who spawn it and achieve absolutely nothing. MBT presence is low.
Ah Yes cause Flarakrad is better then Pantsir, Ka-52 is the worst top tier helicopter with Mi-28NM,T90M is just 9.7 material and T80’s are just bad right?
İf you’re gonna cry at least cry about bad vehicles.
Nah it just show how bad Russian main really is when fighting a little bit harder to kill enemy (less win rate than France Brits and JP with better line up it shameful) can’t do well against other with Russian line up well that big skills issue buddy
Pantsir is extremly overrated, most of it’s reputation comes from back when it was implemented and really was op af
Maybe read again what i said, but slowly
The Meta is mobility and firepower, in both it’s inferior to Leopards. Same with T72B3. T80U is useless, mango is just not cutting it anymore.
T80BVM at least has somewhat of reverse speed and is at the moment the best and only real viable competitive MBT in the lineup.
NATO tanks are a lot easier to play with their far suerior mobility and gun handling.
I claim the lower winrate we see at the moment comes from leos not die to weakspot shots and most of the time are able to retaliate before you make it to cover because of bad mobility.