I spend a fair amount of time on my breaks looking at all nations bug reports. Its strange how some bug reports get 1 mark and a dev instantly fixes the problem next patch but then a vital easy to fix issue is ignored for months on end.
1 Gaijin coin is 1 USD
Ive seen enough buff the 35mm aphe
literally this whenever some valid complaint is brought up that involves britain “ohno here we go again britain suffers”
This is also because the usual people (we both know who) will also flood this thread with Britain suffers talk about even the smallest things or will exagerate issues to make them worse.
So of course people will start to get annoyed by it.
Almost everyone has a reason to do what the Chinese are doing though. At this point at least.
Poor balancing decisions with no explanations or clarifications.
Sim battles feel about as abandoned as naval battles, if not worse.
No new recent improvements to the economy progression (even going as far to make some challenges even harder to do with this upcoming update). Ground progression is still terrible.
Still waiting on more top tier vehicles to get their turret basket nerf.
This list can go on and on.
Is it? I feel like the SL/RP gains are just where they should be. It’s more the modification grind that needs to be looked at for vehicles than anything else. Actually unlocking vehicles is the easy part. I was around when the RP gains were huge back in 2012, it actually took away from the game unlocking everything so quick/easy.
so, anything important that happened in the last 3 days?
I feel differently, the ground grind takes way longer than the air grind for example and I think the rp gains in ground should be adjusted so that the ground and air grind roughly takes the same time
Does it? Maybe it depends how well you do at ground and whether you’re using a lineup or not.
Nah ground definitely takes longer than air.
I could powergrind rank III-VIII in 2 weeks for air, that isn’t possible for ground.
eh, both are easy grinds in the end. Come back to me when the grind is as bad as coastal naval, lol.
Edit: I’m biased in this regard. I was the guy wondering why people were trying to boycott the game those years ago before the economy changes. Guess I just grew up with grind based games.
@Smin1080p_WT Good morning :) … about our little talk regarding subtrees and their subjective definition; can u tell us whats gaijin take about Indonesia now that we’re getting a japanese Tech tree vehicle without any previous notification on it being a subtree of any kind? should we expect this to be a one thing, or similar to thailand squadron F5, should we expect more indonesian vehicles in japan eventually; thanks a lot!
Hey. We have many examples of singular nation vehicles added to existing trees without them being full sub trees. That can always change (like Switzerland and Thailand) For now, only Thailand is a full sub tree for Japan.
I feel like I’m equally good at air RB and ground RB, usually scoring in the top 5 of the leaderboard on both modes.
Air RB is definitely more rewarding, by a wide margin.
Most important difference is that Air RB values your time more, literally. A considerable share of your reward comes from simply being alive and doing stuff.
You can destroy one enemy player and spend the next 10 minutes flying around occasionally destroying a AI ground target every now and then, and you’ll get more RP than most ground RB games.
I’m mostly going off of vibes here and don’t have statistics to share.
@Smin1080p_WT Welcome back :)
Surely we will get some news before Raytracing on consoles comes, or?
Or will be the Option text be all we get as information?
Raytracing:
“2160p resolution with upscaling, 60fps, basic graphics quality, ray tracing for shadows and reflections.”
Quality:
“2160p resolution, 60fps, enhanced graphics settings.”
Performance:
“2160p resolution with upscaling, up to 120 fps with HFR-compatible monitors, basic graphics quality.”
I forgot to add that I’m also considerably better at ground than air.
So the fact that I can grind 5x faster in a gamemode that I’m not even specially good at indicates the difference in grind.
Hope you had a refreshing vacation @Smin1080p_WT!
With the IJN minelayer added to the game with 60 mines, have the devs considered added loadouts with more mines for existing minelayers? As long as they had the capability. Like for example the Abdiel, which could carry more than 100 but is limited to 40 in game
That new Japanese one could carry way more than 60 too
