Major Update "Spearhead" - Rumor Round-Up & Discussion (Part 2)

Huge wheeled Midmaster in area whith no lack of vehicles

While unique, its very lacking

1 Like

How dare he call my Hawks C&P

2 Likes

When will we see the Thai IFV’s?
Thailand has been a very lackluster addition with it getting 2 vehicles that Thailand didn’t use in that config, a Stingray (which is nice, but also in another TT) and a Oplot (which is also going to another TT).

Like, when will Thailand get a vehicle that no other nation has? Something that you can only play while playing Japan?

4 Likes

I’m talking about the Chinese additions.

2 C&P JH-7’s
Sloplot not even the unique Pakistani one

The JH-7’s didn’t even get any new ordinance apart from the YJ-81 which has no purpose in 99% of use cases

In the last 7 months china has had 2 notable additions the Z-10ME and CS/SA5

1 Like


um how am i meant to unlock the bombs on this bomber mosquito with no bombs stock

Haha!

I guess its time for Kamikaze

1 Like

aar1kv

Akeron MP should have a range of atleast 5km // Gaijin.net // Issues

5 Likes

It was some cat name lmao, still 4 vehicles is pretty good compared to most nations getting maybe 1 thing

That’s just how things work in this game.
Always did.

If the 3.0 GRB rating remains for the Mossie. I think im gunna be playing a lot of the Crusader and scout my way into it. 4k bombs from a mossie at 3.0…

Nom nom nom

Certainly not, any other missiles that get reported as having a certain range gets fixed to that range. Interestingly SPIKE has 5.5km range, I suppose to compensate for the parabolic trajectory.

i think it would work best is stock it had all of its bombs unlocked as the only loadout will be able to kill a base with is the 4000 LBS

I don’t think this is right. Akeron appears to be exploding because it reaches it’s 50 second maximum life, not because it is reaching it’s maximum distance along a parabolic arc (you can actually see it travels more than 5 km along the arc, no exactly 5 km). But yes the tech mod is wrong and it should be able to hit a target 5 km away.

3 Likes

Yeah… Maybe… They can be wierd with ground attacker loadouts though.

Like Jags get nothing. Bucs get quite a decent A2G loadout, more than enough for a base and then the Tonkas get only 4 bombs, instead of the 5-6 needed for a base kill.

I can fully see it having the smallest bomb load stock

Not even mentioning the Ram 1 smh

2 Likes

Might need to grind it at some point. I very rarely play that low, so there is a lot of stuff I just dont bother with. Though the Crusaders being light tanks can scout. The Ram 1 being a medium tank likely cannot.

I don’t disagree that it self-exploded after battery time just that I focused on the travel range bit since that’s what ultimately led to the tech mod to conclude there’s no bug, but yeah tech mod shouldn’t be relying on travel range but rather horizontal range unless otherwise specified, I wonder if developers should change travel range to horizontal range for the missile statcard on sensor viewer.

When 3/4 are not needed C&P bloat which brings nothing new id rather take nothing

Wild

I wonder, does that mean we could exspect maybe Spike / Spike ER2 even on the Tiger UHT one day?