Major Update “Seek & Destroy” — DEV Server Changelog (11.06.2024)

Yeah. It says it can’t find profile after connecting for like 5 minutes.

1 Like

How upgraded F-15J got “Kai”?
I’ve searched a lot of stuff about F-15J and it upgrades and never seen any mention of it upgrades called kai. I feel like variant is just completely made up from assumptions with 0 sources read by devs.

4 Likes

Are python 4s for the F15c imrpoved baz being looked at?

2 Likes

dev server is extremely poor it took me 5 minutes to connect and it takes forever to get back to hangar whenever you test drive or play

I think too many people trying to connect at once

15 Likes

F4F Ice : “You guys get Aim -9Ms?” <.<

9 Likes

How about you buy one for me ;)

The current J11A is just the old J11 + R77.
Can we get the complete form of J11A (N001V / New MFD / RWR /MWS ) when development is completed?

9 Likes

I’m currently away from my computer: but can someone tell me how dodgeable the ARHs are? Currently grinding out the F-15 and F-16A, and neither exactly are fun stock… Is it worth it to just never play them again because ARHs will be impossible to avoid

the SPO-15L is a new RWR? How much different is it from the SPO-15 and SPO-15LM?

Literally none of the sources stated have any mention of the horsepower of the Super Hellcat.

Give us the actual reason why it was nerfed, will you?

2 Likes

man those are a lot of FM changes

Always good to see updates. Excited for Haguro and the G.I, and it’s great to have a Mk XIV in a tech tree! :D

Another winter Naval map is very welcome. :)

 

Holy hell that’s a ton of map adjustments, across all three modes! Most of these sound positive too. :)

 

Yes! :3

Woah. :O

Definitely nice to have! :)

 

That’s a big change, and I’m not sure I’m a fan. :/

RideR2 was hard at work

2 Likes

“the tracks have been replaced with physical ones”
what does this mean?

Dam should have written 30°/sec, basically its a Gearless free traverse, so you can go as fast as you are strong and fast enove. XD

Also super happy to see some other stuff also fixed, like the Sd.Kfz.222 armor and the armor of the Hängelafette of the 234/1 and 140/1.

Its a better 3D model with real physics and not pre generated movement.
The old model is multiple (visibly) layers of textures with air inbetween. The new ones are REAL 3D models with correct volume and realistic interaction with the environment.

4 Likes

So, literally the only non-copy/paste ships are the two cold war ships (MPK and Bernau)? Well that’s trash. Only one new WW2 era plane (Fokker G.IA), and no WW2 era vehicles. So another trash update for us naval mains and lower-tier ground/air players. Sigh. What’s even the point in adding a French naval tree if all the new ships in it are just copy pastes from already existing French ships or from other nations?

And this:

Volcanic Island — boat spawns have been moved a little closer to the center of the map so that players can sail to the central area faster. The small islands in the center are a more natural shape now, higher and more varied in relation to point B. Some islands on the collision path between Bluewater fleet vehicles have been removed.

  • Fuego islands — in both [Domination] missions some islands near the C points have been removed, and the remaining ones have been moved away from the map center. In the low-tier mission the spawn points of Bluewater fleet have been moved East so that straight paths from them to the C point form a more acute angle.
  • South Kvarken — there were too many islands for Bluewater fleet vehicles. For boats, these islands were also large and there was too much space between the islands in the boat area. The southern part has been cleared of islands.
  • Aleutian Islands — the islands blocking and preventing the passage of Bluewater fleet vehicles to point C have been removed. Boat spawns have been moved closer to points A and B respectively. Larger ship spawns have been moved further away from point C to make movement the movement path a little more parallel between the two teams.

Do we REALLY need to have even less cover on naval maps? One of the biggest on-going issues is the utter lack of cover for spawnpoints and coastal ships, not too much cover.

1 Like

Guichen may be an italian copy pasta underneath, but in terms of armament she’s nothing like the Scipio Africano she once was. So its almost fair to say that France got its first genuinely ‘new’ ship :)
and HMS Queen Mary isnt mentioned in the notes but thats new too

2 Likes