The same answer applies. If we have something to announce, it will be done via official means (Blogs, news, changelogs etc)
I think I’m being unclear so apologies.
How would an event vehicle, that can be added to multiple trees, be added to said multiple trees at the same time?
Would you do a ‘mini’ update that adds, to the use the prior example, The Belgian CF-100 as a tech tree/squadron/GE/Pack vehicle but have the Canadian one be acquired via the event? These being at the same time
If it was added as an event vehicle, then naturally it wont be added all at the same time, as that’s impossible. In such cases, it may come to other trees later on.
Its not always possible in 100% of cases for them always to arrive dead on the same time. BVV was speaking generally about those cases when it is possible. Other factors can come in too, like them being unique domestic modifications or variants etc.
Ah okay. Thanks for clarifying that statement from BVVD a lot. I really appreciate it.
One last question, dev-servers on Fridays are usually 16:00-17:00 GMT time, any possibilities that since the dev-server was delayed to Monday, it would open up earlier during the day?
Timings will be announced as and when that happens. Yes, they can indeed be different to times from openings before.
I asked this yesterday but since it hasn’t received an answer yet I’ll bump it. (New statcards as in the ones with new information that were shown on the dev stream)
I just remembered that tomorrow is sunday and not monday… Somehow I’ve never had 3 days feel this long before
Mr Smin1080p, what is your opinion on ducks?
I for one think they’re quackers
Didn’t they feature information about weight in the form of thrust to weight ratio?
First time in my life that I wanted the weekend to get over quicker.
Technically yeah, but it would be a lot straightforward and cleaner to have it displayed normally as well. Technically just having it as TWR alone should work for bug reporting but having it displayed directly would actually benefit the average player in knowing how much their aircraft weighs IMO.
ewww, I hate those dots used as padding characters
Also the shortening of stuff when there’s plenty more room.
What I dislike the most is the use of “pcs” instead of something shorter and more straightforward like “x”. It looks extremely out of place.
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I think that it would be ideal if there’s a very basic easy to overcome barrier to bug-reporting no? TWR allows you to bug-report things but if players get the weight of aircraft they’ll constantly be making a bunch of erroneous reports arguing that the weight is wrong due to some vague number given from a primary or secondary source despite the numbers being configured with more accurate figures.
That is also true yeah. I suppose the question that’s left is if weight reports will be accepted now that we have a way to obtain it without datamining.
Just you wait Gripen E… just you wait…

I can’t see why not, use statcard engine thrust, take the ingame thrust to weight ratio, and voila. I know there’s already several people itching to report the Gripen E’s weight
Yeah it definitely should just be 2x, pieces doesn’t even seem like the right word.

