Because they were already switched to Gen5 by that time.
Its not US faults that other countries can’t keep up with them when it comes to developing next generation fighter jets. Also Their upgraded F-16’s and F-15’s are more than enough to handle most 4.5th gen’s.
Its not reffering to the autoloader, but the fact the Centauro can use a combination of autoloader and manual reload. We dont have a mechanism in game that allows for a switch between manual reloading and automatic reloading currently.
Hey @Smin1080p_WT, currently the eitans spikes are folded away in the model, is this an indication that spikes on vehicles like the eitan will popup when about to be fired before going back down? or is it just not finished yet
so what will you do? the autoloader is clearly modeled in game, and if destroied you can’t reload, but reloading is counted as if it didn’t have it.
right now you have the disadvantages of both worlds but none of the advantages
Why model the autoloader module, including the ability to destroy and disable it… without modelling its reload advantage??
It’s straight out an arbitrarily baseless nerf as of now.
I’ll go further beyond and say that the autoloaded shells should reload in 3 seconds. Make it 12.3 if they have to; there are no other 12.0 vehicles anyway, it can’t make a lineup, it makes no sense to nerf it just so it can be 12.0.
It would be better off as a full potential 12.3-12.7.
The cent2 should be buffed, with a 3-second reload time, limited to ‘revolvers.’ After consuming these 6 rounds, manual reloading is required, then increase its BR to 12.3 or 12.7, both are fine. This is one of the few ‘special technologies’ of Italy.
question about the 2s6 pantsir, Why isn’t it folder-ed with the pantsir as it is a side grade to the vehicle, as the only thing it shares is the guns and missile system and imo it should be folder-ed with the pantsir because of that fact. also why is it a higher BR than the standard pantsir when its placed on a chassis that can be 50’cal-ed???