Major Update "Leviathans" - Rumor Round-Up & Discussion (Part 3)

Can you confirm that the Update comes before GTA VI?

Thats a tough one.

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Its not something in the plans right now at least.

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will it release before Half Life 3?

Thats a shame. Sea Vixen with a gun would be an actually unique addition and it currently being locked behind a paywall is a shame. Also Red Tops are underperforming loads at the moment

So update cancelled?
Did an Opsie happend and now the entire Update is gone?
))))

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dont Jinx it

Not at all. From a Technical perspective with the new SPAA mechanics and multi vehicle developments its simply a complex one. On top of that, there have been a lot of fixes, improvements and changes from the last dev.

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FAW.1 had no gun. Your thinking of the DH.110 prototypes.

this is a example of big issue that i really hope get fixed in the new update… is 5 months old and again… big issue, all get freeze during a good number of seconds

https://community.gaijin.net/issues/p/warthunder/i/Gzuh9IYe7yLp

so… yes, let’s them cook a good update please !!

@Fluffy_Bucketles @ron_23

So, throwing the Gripen C around, the only time I got above 35° AoA was in a near stall, but I wouldnt necessarily describe it as a flatspin as I hadn’t lost control. But if I wasnt in full AB, it certainly does stall. The Gripen just has a very low stall speed. But most of the time it seems to cap out at more like 30.

I certainly couldnt achieve 40° AoA at higher speeds

Also. Iirc, Gaijin did limit SAS Damping to the soft limit of 9Gs instead of the hard limit of 12Gs, despite saying that the SAS: Damping is intended to be the hard limit. Which really annoyed me iirc.

Id do a couple more tests, but I just had the alt-tab crash and cba to load the game back up

Yeah, which as per lxtavs suggestion, could come as part of the FAW1 to make it unique to the FAW2

monkey pull at ~680kph in full real with the AoA limiter turned off, clean air frame and min fuel in this case:

Speaking about the technical side, may I ask:
My report for the wrong flame color of the IRIS-T SL got changed to a suggestion because

There is no such functionality yet, it has been converted into a suggestion.

https://community.gaijin.net/issues/p/warthunder/i/rhpLrm3CfIP9

However, if we look at the jets, we have this already, while we don’t have it for missiles; it does exist for planes.
So is this really “just” a suggestion?

Sadly there is no information to suggest the provision remained on the production FAW.1. There were a number of changes between the DH.110 prototypes and the production FAW.1s. One of those was the key decision to remove the ADEN cannons.

Im cases like the Swift F.7, we not only have primary materials showing gun functionality, but were able to confirm the bay remained on a production airframe in person.

Sadly there is no such info for Production Sea Vixen FAW.1s. Particularly as I already noted, as the removal of the guns being one of the key developments between prototype and production.

They are not the same aircraft.

Indeed. Its a suggestion. As you just explained, we dont have it for missiles.

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Then add the prototype version instead of the FAW1. In anycase, a Sea Vixen for the TT would be fun and it would be nice if a core British aircraft wasnt locked behind a paywall and a version with the gun would be interesting difference to the FAW2. Because Sea Vixen is pretty weak with 4x Red Tops. 4x Firestreaks would be miserable above about 8.0 without a gun

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Id not consider 680kph (367kts) “high speed” and doing so practically does stall the aircraft. at least without the AB, you need to nose down to not flat spin

As ive already mentioned, we dont have plans for another variant at this time currently.

Sea Vixen, whilst a significant Fleet Air Arm aircraft is very niche gameplay wise. Hence why it is a premium.

Lets please get back on topic now.

Sad :(
One year we might see it…