Should’ve been squadron imo
Nato missiles are missing on it
Or the r73
I am not promoting cheats but the 195th brigade cheats a lot IRL lol
In annual exercises, they have USAF level of air dominance and electronic warfare, peak cold war soviet corp-level artillery and armor, and the ability to employ nuclear weapons at will, so the REDFOR always gets their ass kicked
And the former commander of the unit is what the PLA officer profile pic in war thunder was based on, even the same name
It would have been better if they had given it R73 and moved it up to 13.0, or even R77 and made it 13.7
CMON, its a rank 8 premium
Another MiG-29 that doesn’t live up to its true potential. What’s the point of adding a modernized MiG-29 if they are going to limit it with R-60Ms? Pretty disappointing
Im fine with the basic R-27R1+R+73E package even at 12.7, it is supposed to maul anyone that dogfights it instead of throwing mach 5 sticks at enemies, id say all the base fulcrums should get so
There are only two types of people, artillerymen and his target
That would be ideal, but there is no way they will give it R-73 and leave it at 12.7
So it has NCTR. Means they gave the MIG-29 Sniper the radar that was proposed for the upgrade. The radar of the MIG-21 LanceR the EL/M-2032.
Why not there is the r27er + r73 at 13.0
Its currently a placeholder with CAPTOR stat however
Currently, our Spyder can carry both Derby and Python at the same time, which is great, but it can’t flexibly choose which model to launch. For instance, as shown in the image, I am currently selecting Python5, and if I want to launch Derby at this moment, I must first launch this Python5 before switching to Derby, similar to how an MBT selects ammunition types. Will we get a modification? Something akin to separating the two different types of missiles into ‘primary weapon’ and ‘secondary weapon’ for independent operation, so I won’t waste precious missiles. :)))))))) @Smin1080p_WT
too much for 12.7
it could be R-27R+R-73 at 13.0, just due to sensors. would be tradeoff with german one - better SARH missile or better radar&rwr
Its gonna be a 12.7 premium for italy like why cant they add it as a squadrion wich italy needs so much
I guess ME is the new top and A is squad
We need a mechanic of reloading diffrent shell without firing like in wow
If u type twice to select the shell it will relaod it without firing
Honestly idk why is this isnt in the game its so ez to implement
it’s easier to make it secondary weapon mods, like LAVAD
Yes, just like on SRAMRAAM, controlling separately.
Im saying in general for mbts too
As spaa u dont need to relaod the missile so just type the missile u want i think its better cuz its not rly a secondery and easier to use imo
I have another request. Since the second option missile for SAM-Kai is stored in a backup box, we must launch the first option missile in order to replace it when needed, and it takes some time to reload, which is quite troublesome. We really need to add a new option, which is to choose the first priority missile type for the second launcher, for example: I deploy the first launcher, where the missile on the launcher is ARH, and 81C is the backup. Then I deploy the second launcher, which carries 81C, while ARH serves as the backup. This way, I can ensure that both types of missiles are in a state of readiness simultaneously. Alternatively, allow us to select the priority missile type for each launcher separately. For instance, the first launcher uses ARH, while the second uses 81C. By deploying the two launchers this way, I then have two types of missiles. Both of these options are very meaningful, and I believe the second idea is more convenient,and I hope you can add this functionality option. :)))))) @Smin1080p_WT