oh yeah no Soyuz is a god damn joke they took literally every paper stat russia said it could do at face value
Eh there are only really 3 aircraft with strong long range CAS at 12.0, everything else is either dumb ordenance, early TV guided (so limited range) or a super shitty platform (again limited range).
The EldE 98 is fine for 12.0 currently but depending on their final implementation the Slamraam, SLM (15km range that the devs were talking about), Spyder, new Type 81 and Pantsir could easily be 12.3. The SLM with 40km should probably be 12.7-13.0, but I doubt it will get that range in game.
The CS/SA5 is still the biggest wildcard, because in current form it shouldn’t even be above 11.7. But since it has HN-6 placeholder stats we know very little about it’s performance.
Tried them out cant even test them as the ground search mode of the F2s radar doesnt work it cant pick up ships in the test flight lmao
I’m all for the implementation of the the Soyuz and other incomplete ships but they definitely should’ve toned down some of the stats or put it at a higher br or something to keep it in check.
yeah same here but this is ridiculous i would be terrified to see how gaijin think russian Super heavy shells and super chargers work
how do you want to evade a gps guided bomb? either u shoot it down or doesnt reach the target
This month 's passed to the devs series has one vehicle which has been leaked, the XP-72, and one vehicle which is in the files unused, the BTR-82AT.
Looking at the passed list, they may not be done with fantasy stats 🫠🫠🫠
(RIP Minotaur and Neptune class cruisers)
How long has the btr-82at been there for?
Funniest part is,all those ships are DoA anyway with how Scharnhorst dies to 152 mm HE rn that causes fire before you can extinguish it on expert max lvl crew.

It was added november 12th, last year.
I’m hoping it isn’t gonna be one of those vehicles trapped in the files for ages
which is meh its just an admiral hipper class
lmao i assume bug on the dev server?
No,current live server. Twice in row,first death was Kron causing fire in my turret and like in the case above,before i was able to extinguish it,i exploded.
wild might be a way to actually kill a Scharnhorst lol
I have a question
isn’t any config to manually select targets on AA radar like i can do in aircraft? Not talking about cicle target but manually selecting one, it would make the new radar screen much more useful
It’s just a LAV-AD but Chinese
Well in theory 17 km missiles but not rn. I would hope they fix it within dev instead of leaving it like this until next patch like J11B
Hopefully this means both Finnish Hornets will get their correct cockpits