Major Update "Leviathans" - Rumor Round-Up & Discussion (Part 3)

I feel like Gaijin has shifted their focus heavily towards naval warfare this time around. The level of polish on other vehicles is extremely poor.

They need higher crew skill so they can use better trained hamsters to run on the little wheel that turns the radar.

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If anyone wishes to, they can report that the SLAMRAAM should have a 75km range for its radar, rather than 20km that it is now. But it should get nerfed in radar RPM down to 30.

Thales

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What was Thales involvement in MPQ-64? Seems to be Raytheon and then Lockheed for the A4

It would be cool if we got heavier truck AA and 64A4 radar truck ngl

There are archived websites called “Thales-Raytheon”, seems that French Thales and US Raytheon have collaborated on many radar applications. A lot more than I expected.

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low skill crews doesnt apply enough grease or wd-40
high skill crews use one whole 50cmx50cm block of grease and use the devil powers to telepathically move the turret faster

I think 70km is for A1 or later versions of MPQ-64 since Thales Raytheon was formed in 2001 and base 64 is initially from 1995

Since I don’t have anything better I trust 40km for base model on wiki

Nvm, I have 40km on this website and 75 for improvement (probably A1)

Almost everything on Spyder is a placeholder.

The IR missile, which should be Python 5, is just Type81 copy pasted as a placeholder.

The ARH missile, which should be I-Derby ER, is just a IRIS model copy pasted as a placeholder (and somewhat unhelpfully and non descriptively named just ‘Derby’)

The radar is an unfinished placeholder

The optical sight is an unfinished placeholder

It’s straight up missing its launcher boxes and its missiles are floating in mid air lol.

It’s not worth really passing any judgment on Spyder until they’ve actually updated it on dev. Right now it’s just an incomplete, WiP husk.

It will be finalized in gods good time brother, have faith.

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why is gunner sight on slamraam upside down lmao how does it even happen

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Standard Gaijin Spaghetti Code.

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Naval AI gunners have been replaced by AI bomber crews it seems

The first few days / weeks of this update are going to be so funny in GRB

All the nations getting new AA’s are understandably going to want to be spamming them to try them out, so it’s gonna be barely a handful of actual MBT’s fighting each other haha.

Scenes when US/ISR/GER/JPN/SWE are all on the same team, and they get steamroll GG’d in 1 minute because it was 10 guys in AA’s, and only 2 guys in clickbait’s vs a dozen BVM’s lmao.

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That was bad, now AI naval gunner need glasses now…

No more immersion breaking than entire teams being scouted like its arcade every match lol.

Humvees will drive circles around them. They should have added 30mm or avenger Humvee as SHORAD option too

m24chaffee

Some of our museums have them with side skirts but older photos show them without the skirts, clearly our museums saw them as too lewd with their side skirts lol.

regarding the band, it comes down to the classification used

Nato’s J band is the equivalent of IEEE X band

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X is more equivalent to I. Ku is more to J.

Something I just remembered that I’m curious about: how would the F-5N work in-game (some textures for it were datamined)… they had the guns stripped out.

We already have jets without guns so that’s no deal breaker