Major Update “Leviathans” — DEV Server Changelog (16.06.2025) - dev server is closed

It’s closed

Forcing ground spawns for high tier CAS would probably help a fair bit, but I’m not sure if that would be enough

Guess you’re playing a different game then lmao.

Yeah I’m saying I don’t want it to be

And still, it got an Update

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Penguin has a 2.5 km lock range because thats when the seeker head began seeking for targets. Up until that point it would fly via gps/ins

It is possible for MAUS, I’ve done it at around 18km. That is technically a tank.

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@Smin1080p_WT
You wouldn’t by any chance have the opportunity to nudge someone to check the suspension on the new M4A3 (76) W HVSS (Hell) and the US TT version? Since they were both still bugged on the dev server. And it’d be nice to know if it’'s known/will be fixed so as to know if to pre-order the pack or not.

Armor except bow is better for Iowa, and most important, citadel is much safer. For AP shells and ROF, I don’t think much difference between two. Explosive is not everything.

Even though it is soft stat, maximum ROF still needs evidence. For those 7.3 ships, Cavour and Strasbourg have chance fighting against Yamato. For Barham, its just Gaijin’s mistake to place it on 7.3. It’s equivalent of Marlborough and Iron duke.

You never know what happens to her turtleback, huh?

Not just the bow, Soyuz has 420mm of armor around her A & B turrets and unless something changed recently her ammunition is below the waterline. Not only that, but its ammunitions storage are offset and not directly below the turrets, making it far more awkward to hit.
This means that Soyuz will be nigh impossible to kill when angled, something that can’t be said of Iowa.

Soyuz has better RoF, explosive mass, roughly similar pen to Iowa and better muzzle velocity.
I don’t see how it can be claimed that it’s not outright better.

As far as I know no Soyuz turrets were ever fully completed, so clearly they are capable of taking some liberties.

No, no they don’t. Rodney and Mutsu/Amagi already lolpens them from pretty much every angles which makes facing them pure misery, Yamato would be even worse.

And good luck dealing with a Yamato when your shell won’t be able to pen it at all past a certain distance.

I heard it’s not as good as Scharnhorst’s because it’s not rounded which doesn’t result in a systematic autobounce.
But just because it’s worse than the most survivable BB in the game at the moment doesn’t mean it’s bad. At least most certainly not “should be 8.0” bad.

And Iowa has basically 480 mm + effectiveness protection thanks to spaced armour, and her ammo ‘around’ waterline can be emptied while Soyuz can’t. And also, her ‘actual’ DM of shell room is just below the waterline, not in the safe place.

Only 1.3 seconds faster, not a big deal

Actually, even at 10 km when showing cheek, and about at 8 km at non angled Yamato.

Much worse than that. It’s turtleback around No.1 turret is non existent and no battleship at 8.0+ have problem detonating her in 10 km.

Thankfully in at least some battles this will now be the case. Not just at high tier tho, at all tiers seemingly.

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Even if you think I’m wrong, at the very least according to datamined stats the Kh-38MT and AGM-65D/G have identical lock ranges against vehicles. Both are set to 20km.

no thats statcard range
maximum lock range(hard limit) for 65D is 24km and KH-38MT 40km
baseline lock range(ground) is the same

Yeah that’s the absolute maximum for TRACK lock but it only really happens in perfect scenario with best weather and huge vehicles like ships.

Getting consistent locks past 13km is a fairy tale.

Yes but that will not track a moving target. Only static terrain.

The actual vehicle lock range of both missiles is 20km.

You can tell what kind of track you have before launch. If it says TRACK it can see the vehicle, if it says POINT its locking onto the ground.

The AGM-65D/G can POINT lock (terrain) out to 24km vs the Kh-38MT’s 40km. But they both properly go into TRACK mode (tracking a vehicle) at 20km or less.

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Er…

There’s nowhere near enough space between the decapping plate and the upper belt to go from 37+307 to 480+mm.

Unless you’re taking into account the inclination of the belt, which is fair, but in that case you also have to take into account that Soyuz’s protection will also be higher than 420mm since you won’t be firing at point blank and thus have the angle of fall to take into account, and it will very likely have its bow angled on top of that.

Fair enough if it stays that way, but I don’t know how much it’ll matter given the aforementioned armor in that area.

This absolutely sounds like something that will be fixed however.

I listed 4 things for a reason mate.

With the angle of fall accounted for? I’m dubious. It can already be difficult to get pens on Mutsu and Rodney at these distances.

If this is true that’s worse than I thought, but since there’s no video in that thread I can’t really comment. That being said the dev server is closed so I can’t check, but I wouldn’t be surprised if it was the same was also true for Roma and Richelieu. 406+mm guns are pretty cracked.

If you think then report, at least in dev server it was.

Nah, visual model and damage model was always different, and Soyuz’s waterline(as same as Iowa) is best what she can get

Yes. Actually Yamato’s cheek is much weaker than Mutsu and Rodney’s main belt with no angle.

Roma has about 480 mm + armor thanks to spaced armor, similar to Iowa. Richelieu can empty upper shell room and Magazine, so actually best survivability when main belt is penned among all new battleships.

Alright, we’re closed for the second time. Let’s hope they won’t need a third.

You can technically get a track lock up to 30km, highly unlikely though and only basically against ships otherwise. POINT lock is also only possible up to 30km last time I tried, it’s due to the “TGP” range limitations preventing you targeting the ground beyond 30km (used to be 20km).

Point lock may become quite more important next update against the new SPAA, as they will likely not move much, and maybe you can also even actually get 20km (or more) tracking locks on them considering their size. However at that point I’d worry more about kinematic range. Kh-38s of course have nothing to worry about. 20km+ launches it can literally do with almost 0 speed at sealevel, but for the Maverick it’s another story. Unless you’re in orbit, the Maverick’s limiting factor is its range. For instance, going Mach 1 at 1km altitude, the Maverick can only about reach 11.5km, lower than its seeker track range against MBTs (roughly 12km).

EDIT: actually you can target ground beyond 30km with the sensor point of interest using map designation, or simply flying away from the point. However it still won’t allow you to lock, only stabilize.