press lmb
entire map goes deaf
Might be a tad to easy to barrel snipe
Black eagle would be more then enough.
WTF at all these takes
The only way Iowa is better than Soyuz is mobility and AA. That’s not “most aspect”, and the most important aspect of a BB are its armor, its guns, its shells and its RoF. Soyuz is better than Iowa in all these aspects.
Then buff her reload a bit given that it’s considered a soft stat used for balance. Yamato should absolutely not be 8.3, she’d get to see ships like Cavour, Strasbourg and Barham.
Gaijin made the right choice by increasing Mutsu and Amagi’s BR to 8.0 because they’re completely busted currently, putting Yamato at 8.3 would be even more insane.
WTF²
Just like above, Richelieu is worse in every aspect to Soyuz except mobility and AA. As for Iowa, it’s better in every way except the main armor belt being thinner.
Even Richelieu’s reload is worse than Soyuz and Iowa. It’s absolutely NOT 8.7 material.
WTF³
Bismarck has the best RoF of 380mm guns, a good shell, good mobility, and the current map design vastly favor its armor scheme since plunging fires can’t really happen at distances below 10km.
It is absolutely 8.3 material, and it’ll likely be the best. It’s most certainly better than Roma with her current RoF.
it wasnt updated to begin with only one sherman variant was
where the germany f-18 pre order?
First GE top tier Jet 😎
Wish this was on a specific keybind tho, sometimes i just wanna queue up the next shot without switching
what?
yeah but thats for ideal condition
in a normal ground map the range is way lower
65D cannot be fire further than 12km due to it being slow, lose lock easier the further the range
38MT however doesnt suffer from being slow or lose lock easily
it can also lock very well
It starts a reload as soon as you choose the different missile
its automatic for me
but say it is a pack 😭😭😭
Correct. But its still faster than, for example, a maverick. It’s max range of 27km is shorter than a Kh-38’s 30km, but not by much. Firepower shouldn’t be a huge issue either since you get so many you can always fire two or three per target to increase kill probability.
Every IR guided AGM in the game (except for penguin and the new anti-ship missiles on the F-2) has a target tracking range of 20km.
Good luck actually getting an AGM-65 out to 27km, thing will be out of velocity long before that, unless you are 27km above your target dropping it from orbit, but at that point its just a bomb.
I honestly fully expect this (or one of the other similar 152 prototypes) to come in an update as a new russian top tier and for Gaijin to not add any NATO 140mm equivalent until a bunch of updates later and only for them to be underperforming like hell
The problem isn’t range. The problem is that CAS aircraft air-spawn 15km away from the battlefield, which is so close they can dump all their ordinance before any missile can physically reach them in time to kill them.
Most ground maps have borders between 25km and 30km, so any weapon range beyond that is kind of meaningless, unless you get one of the very few ground maps that also happen to be used as air RB maps (which have a 90km border).
As someone who plays a lot of squadron battles (a gamemode where most aircraft are forced to ground spawn), no air spawn makes CAS much less problematic. Including the Kh-38 yeeters.