Major Update “Hornet's Sting” — DEV Server Changelog (28.02.2025)

This is one of the worst news. Stop making it worse. All your ideas are opposed to the opinion of the community. Stop taking away the opportunity to use a skill in battle.

On the other hand, it’s good. I’m playing less and less, and I no longer have the desire to bring money into the game.

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All just 1-2 months old reports! That’s great, but now I’m jealous of British players, which is the worst.
Report about Japanese long 75mm gun sight was accepted a year ago and still waiting to be fixed. I can’t understand why reports about same features can take so different amounts of time to fix. Also I feel like an underground living vole trying to aim those guns at 1000 meters. Holding binocular against my screen is difficult.
https://community.gaijin.net/issues/p/warthunder/i/TkrAKWQNKqti

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My thoughts exactly. I’ve tried the new system on the dev server - it’s awful. It’s very unfun, unengaging, unexciting. Not nice to use at all, tbh, it’s just very boring and takes all the skill and fun out of it. It won’t be fun to play against either, when everyone suddenly has near perfect accuracy.

I’m guessing it was done to address the few people I’ve seen complain that the aiming is too “hard”. The aiming is already easy. Select a target and aim at the green circle. Left or right of it to hit the bow or stern. I really doubt this would make more players get into Naval. Quite the opposite, I think is more likely. Certainly, I hate the new system and would definitely feel less inclined to play it if it’s implemented on the live server.

Gaijin please, do not implement this horrible new aiming system. You’ve decided against implementing bad unwanted mechanics before - you can do it again. The aiming is fine as it is. It would be a real shame to ruin the gamemode with the new system, especially when the other dev server changes for Naval are good.

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@Stona_WT theres still an typo :)

???

France developed majority of the technology for the TRIGAT program. Quite simply, Germans had neither the expertise nor capabilities.

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and what’s wrong with russian tanks? is their autoloader invisible?? it’s still a problem for them too.

I could understand the autoloader. IMO they should have added the manual load if the autoloader was killed. But the Autoloader existing makes sense and it actually works as protection to the ammo and tank. The turret basket is a piece of metal that is being treated as a vital part of the turret traversal there is no logic in it’s implementation this update.

it’s still a pretty easy one-shot on the weakspots or side, so i still don’t understand what’s the beef on russian tanks, they are easy to kill and are slow.

As I said:

I have been saved and been on the receiving end of the autoloader eatting shots.

I hate how Gaijin does minimum research, gives this 3.5x-1.9x magnification to so many vehicles and then just waits for people to do the research for them…

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So thats why they are that bad, that you wont see them IRL on an German Tiger UHT/KHT, but Max. HOT-3’s…

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@Smin1080p_WT can you say if the TRIGAT LR will be identical to the PARS?
Just diffrent name
Or are there more Diffrences?

I look forward to seeing more Ejection seats for early jets

TRIGAT LR and PARS are one missile (it also whave third name: AC 3G)

Hello. I see that J-7II now has Napalm bombs. But can you also add this to J-7D?

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why??? why do you even want them on the J-7II! both are perfectly capable fighters, J-7D has the best missile at its br for ranged shots and you want to remove them an bomb bases. Wonderful

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It is historical.

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Do not add TOP TIER PREMIUM vehicles and aircrafts please! Close top tier for beginners. Its deadly the game. Its deadly for good community. TOP TIER must be gold goal of this game! 😠

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Gee just play the game for fun, what is the point of getting upset at a game. Low tier has low compression problems.

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@Smin1080p_WT There’s a big historical error with the current turret basket. Are there any plans to fix that? The turret basket is not a swivel device…!

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