Major Update “Hornet's Sting” — DEV Server Changelog (28.02.2025)

That’s cause arcade is harder than realistic right now.
Why play a worse game mode?

very well spoken!
I will also add to the list the torpedo bug which doesn’t allow to switch tubes of boats and ships which have spare torpedoes on-board like the german pt boat S701 and the german and japanese destroyers. When a tube or set of launchers is empty one have to wait until it was reloaded to launch the next torpedo even if the second launcher is ready for fire - switching the tubes is only possible if the launchers are not empty. This bug was accepted but not solved since a few months…

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Also, are there any more MFD updates planned for the future? Like some more weapon stores MFD pages like:

F-16C

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AV-8B

A-10C

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they rather should provide a proper tutorial on aiming but switching the aiming depend of rank would be silly - if one has ships/boats with and w/o this “system” in the same deck would cause a mess.

no - I said that no one which plays naval arcade support this change - naval has more arcade as realistic players (latter ones mostly on higher BR)
Why arcade is harder as realistic from your pov???

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I doubt he can do anything
Gaijin would likely read his forwarded info and said:
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The method of aiming is identical, except you can’t manually adjust in arcade making accurate shots harder than realistic.
That’s the last time I played it, so if you can manually adjust now then it’s identical to realistic in every way when it should be easier.

No J-10A radar?

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All feedback from the Dev server is being forwarded to the developers as always.

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what’s about F-15J(M)?

Am I the only one having trouble reading this sentence?

@Smin1080p_WT could you please elaborate? Thanks.

The VR bugs keep mounting up…

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Now some planes switch to IRST track when the target is notching, and IRST did not allowed for S/ARH missiles launch. This was very annoying. Now if it switches by itself, launch will still be possible. If you sellect IRST manually, launch will not be possible.

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Any feedback on the Wager/ orders recycling option ?

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Thanks as always for colour-coding them!

The ability to hide the (not very useful) Naval hit icons is really nice, always good to have less UI clutter!

It has it as well.
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@Smin1080p_WT a couple months back, I remember asking if gaijin would be opposed to adding indigenous Israeli munitions, I saw that the “VT-5” for China was added to the files along with the “Spice-2000” I was wondering if there would be any hope to see that the Spice munition come at-least to the dev server or the live update?
Thank you, in advance

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I figured that was the case. Thanks.

IRST bug finally fixed worked around.

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Hornets and Su-30SM coming with all unguided air to ground ordnance unlocked from get go is feature and sign of changes to come for other rank 8 aircraft, or just someone forgor?

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