Is anyone experiencing the Su 30 SM trying to go into a hover once you’re at low speed? The thrust vectoring seems to be using the same logic as harrier in that regard.
Hey. At the moment the developers are not accepting suggestion reports for the AoA limiter feature on all aircraft. The current list of vehicles with it is the intended roster for now.
Are you aware of if they ripped and tweaked the harrier’s thrust vectoring code for ease of development? It appears that at slow speeds, and in some maneuvers, Su 30 SM tries to level into a hover in a manner similar to a harrier using the nozzles and becomes incredibly unresponsive (very similarly to a harrier in hover). Triggers the same error message as if you try to hover with harrier at inadequate nozzle angle or speed.
Unsure if the problem is known, common, or worth bug reporting.
Thrust vectoring is very similar to nozzle adjustment with VOTL aircraft, so it’s possible there is some overlap. Or it may be some elements of the instructor attempting to correct the aircraft perhaps. It will need some further investigation.
Because it then sets the expectation that it will come. Many will consider it “missing” and still treat it as a bug so long as their are open reports, even when they are suggestions. It’s then reports that must sit their open when it’s currently not something under consideration. So it’s for now not something reportable.
Pity. There’s so much that is just not practically useable in Sim because of such restraints. Just look at the lack of any information for CCRP bombing for too many aircraft, like the whole F-4 and F-111 family…
I find that any information that is displayed in those tactical overlays in AB and RB should also be shown in the corresponding instruments if authentic. And if not authentic, it also should have no place in the overlays of AB and RB.
I was gunna have a go at playing the Typhoon without any game UI, but too much is missing in the cockpit for it to ever be viable to do. Like the radar mode is displayed on the buttons around the MFD not on the MFD but Gaijin refuses to model that
I understand WT isn’t DCS where each and every knob and light is working, but I would really hope more work is done on those cockpits. So many non functional instruments and functions…
Yeah, and its not even only advanced stuff. Like I think there is no air speed indicator in the F-4s (or at least the FGR2) which I always found insane. These very very basic things, just… missed.
and it would be “okay” if the UI was highly configurable, so you could have the absolute miniumum, but nope. Barely any options. Its 2025, how any game still has poor UI configuration is insane to me. First thing I do with most games these days is install mods to change the UI (or outright remove it)
Well, we can kind of excuse the British ones lacking an air speed indicator. From my understanding, pommies aren’t used to getting anywhere fast, it’d be stressful for them to see >15km/h.
I personally think the CBR lacks a bit of information/clarity that would prevent people from misunderstanding historical reports, but reports, simple suggestions.
Things have gotten remarkably better recently with some tags being modified/standardized, but it’s still not perfect to make them clear to players that don’t really know how CBR and internal processes work.