you can’t, especially now, the shell can’t do much damage to the enemy but just creating holes.
can you imaging 2 battle ship start fighting in 10km, and when they get to so close to Boarding, they didn’t die, and later ended with someone sink for too many leaking holes
And leave 9M users with what would be by far the worst IRCCM missile at top tier?
R-77-1 to 120C-5 is already fine. Add on R-73M and then AIM-9M-9/10 and AIM-120C-7 becomes justified
I mean, according to Gaijin R-77-1 wouldn’t be enough of an upgrade to introduce them now, so I don’t know why they would add the 120C-5 if the R-77-1 ever was added
It’s the direct counterpart
Yeah, that’s exactly how I feel.
Battleships in 1v1 engagements just won’t die; but oh, just wait until the entire enemy team decides to focus exclusively on you and reduce you to atoms in 30 seconds while you can’t even fight back.
That’s been my Naval experience so far xD. Trade shots for 2 minutes in vain with someone, suddenly I am focused on by 5 enemy BBs, get killed, repeat.
I can almost see why Gaijin wants to keep shell rooms nuclear as a survivability nerf to avoid this, except I think they got the wrong angle.
It is my opinion that they should fix shell rooms and make ships more susceptible to flood damage and loss of buoyancy.
Damage and death should be a more consistent constant rather than a lucky insta-button.
Isn’t it a mix of foreign systems and a bit of domestic stuff?
What a way into weekend, another boat… ;-;
Fairly accurate representation of modern military though. Air superiority and CAS is very important.
Not turbojet powered, though a variant like that was proposed for SPEAR 3 program. Also, a strike eagle can carry max 28 of them, not 20
CAS at top tier is mostly just a crutch in game for the bad players to have at least a single way to actually kill the good players, or for the good players to just relax in.
They should make tgp resolution realistic (generally a nerf) and then implement other features like some basic a2g datalink mechanic and buddy lasing to reward coordination and teamplay with CAS
aswell as FLIR configuration, such as Gain, BHT/WHT and other parts
maybe even multicrew for 2 seat planes(like F-14B, F-15E, Su-34 and others)
Unless it has TIALD then it’s a massive buff
What resolution should it be then?
Yeah, idk about multi crew, but CAS focused twin seaters like the F-15E and F/A-18D should get some kind of feature involving being twin seater to help them in their role.
Can’t recall it’s exact resolution off the top of my head. But there is a bug report in for it to be gen 2.
TIALD, challenger 1 and challenger 2 all use the same thermal imager. CR2 it’s gen 2, TIALD and CR1 is gen 1
Here’s the updated rumors including the latest leak list and confirmed vehicles!
I’m going to mark the most likely rumors (ones from reliable or multiple sources) with ***.
Upcoming content confirmed by Gaijin will be in this color.
Confirmed Vehicles
HMS Warspite
Pz.Sp.Wg.P204(f) PaK
Rumored Features (may arrive sometime in the future, not necessarily the upcoming update):
***SEAD game mode/mission type, datamine, leaked as in testing by Olivia
***Strategic Bombing game mode/mission type, datamined, leaked as in testing by Olivia
TWS improvements for high-tier radars
Completion of 2024 Roadmap features, confirmed in Covert Disclosures, includes item recycling, CMCD5
Player Profile showcases, CMCD5
Shell stat card redesign, CMCD5
UAV Picture-in-a-Picture camera mode, CMCD5
Improved minimap marker buttons, CMCD5
New MFDs for some high-tier aircraft, CMCD5
Messages and rewards for intercepting munitions, CMCD5
Fixes for missing RP between battles, CMCD5
More visual/graphical reworks of older maps, specifically including Rhine, Jungle, and Sinai, CMCD5
New vehicle types, these include:
New vehicle types as a focus for 2025, confirmed by BVVD
Submarines, confirmed by BVVD
Heavy SAM systems, confirmed by BVVD
WW2-era battleships, confirmed by BVVD
***Strategic bombers, possible due to Strategic Bombing game mode leaks
***Carriers, many related files datamined in both desktop and mobile clients
Specific Rumored Vehicles
***F/A-18 and variants, leaked multiple times, teased in the 2025 decal, hinted in CMCD5 as coming in the next major update!
J-10 and J-11 variants, leaked
JDS Yubetsu, leaked
USS Maryland, leaked
HMS Thunderer, leaked
***Richelieu, teased in the 2025 decal
***Su-30, leaked, teased in the 2025 decal
***Tracked Rapier, teased in the 2025 decal
***Badger IFV, teased in the 2025 decal
***XM246, teased in the 2025 decal
Thai ground forces for Japan, likely based on the addition of Thai Air subtree
ASEAN subtree for China or Japan, leaked
Long-term Rumors (not expected to be arriving soon):
No current plans for a Roadmap in 2025 according to BVVD
Naval for China and Sweden are not planned for 2025 according to BVVD
New independent nations are planned, but BVVD says focus for 2025 is subtrees, gap filling, and new vehicle classes
More stealth aircraft, such as the F-22, leaked
Latest leak lists:
How do you know it isn’t a variant? AN/APG-63 and AN/APG-63v3 are both the same radar in overall designation, but compare their performance and they will be drastically different
Missile-wise I am hoping for the PL8B this update, would be a shame if it didn’t come.
wont be suprised if they would work same in the game, even with fact that 63v3 is AESA