Major Update "Heavy Cavalry" - Rumor Round-Up & Discussion (Part 3)

not like ARH weapons are particularly efficient against helis either way

Long range can become medium range if you butcher them enough (see japanese, italian and french top AAs)

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And medium range one can become short range see old IRIS-T SLM behavior

CAMM-ER called, it wants it’s range back

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@Smin1080p_WT they fixed the trust of the yak 130 now is 2130 kgf.
Now, however, the critical speed of the 346 is missing to be fixed


At 13700 m the m346 can go at Mach 1.2, in the game even when you Dive-bomb you can reach Mach 1.07 and the wing ripoff
@Smin1080p_WT

DEV UPDATE - 2.56.0.39

~500 MB

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ALARM is finally functional on DEV

image

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I’d try Aster vs BUK if i had the dev server, it could be quite funny

F14D receives AIM-54C+

image

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still nothing


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snep-eye-emoji
Suddenly, i am quite interested in the F-14D

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Hey, that’s another step forward! We’re actually gaining ground on them
And now that’s a legit reason to get a tech tree variant since the D now has a better missile than the B

Countermeasure nerf for F15E and F15I

120 small → 60 small + 30 large

image

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surely it actually has enough reason to get a tech tree version now (ig depending on how different aim54c+ actually is) not just the radar but missiles too

120+60 is pretty good for air and 60+30 is fine for ground imo, plus with larges now could arguably be a buff not a nerf

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its a countermeasure count nerf. Affects its BVR endurance. I count it more as a nerf than a buff

would be nice if at least the larges single popped ig

Both the Mig-27M and K get anti radiation missiles

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Please tell me what the armor settings are for Leopard 2RI

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