Yeah if they are going to add a strike eagle with AESA hopefully they just go for the EX instead of the RMP. That or if they are adamant on adding an F-15E with AESA then I hope they go for something like F-15E1 instead for something more unique.
The RMP should just be a mod for the existing F-15E imo.
okay this feels really odd a lot of the dev blogs this week have been mechanics like we have had 6 this week and 4 of them have been on mechanics, im not complaining its just very odd
Hopefully we see a continuation of these improvements to guided munition aiming in the future. Maybe with some stuff like being able to use the TGP from the cockpit screens or maybe being able to use the TGP in 3rd person so itβs easier to use guided weapons in Sim battles.
Anychance thereβs plans to turn down the AI SPAA accuracy when it comes to intercepting munitions in air battles?
Itβs frustrating to see the AI from Nuclear Thunder carried over into the rest of the game still in its broken form. Especially when they are able to intercept air to air munitions which incentivises players to camp around their airfield more and be almost immune to attack.