Major Update "Heavy Cavalry" - Rumor Round-Up & Discussion (Part 3)

Yeah if they are going to add a strike eagle with AESA hopefully they just go for the EX instead of the RMP. That or if they are adamant on adding an F-15E with AESA then I hope they go for something like F-15E1 instead for something more unique.

The RMP should just be a mod for the existing F-15E imo.

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Is that actually real or AI?

Real 76mm AA thingy
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Kinda hideous

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New dovbleg dropped

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Nice β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž

okay this feels really odd a lot of the dev blogs this week have been mechanics like we have had 6 this week and 4 of them have been on mechanics, im not complaining its just very odd

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GNSS weapons have one more reason to be used except being a spawn point marker

It looks like the good old CCRP red square is getting multiplied, in some sense

Cool, will be good for GPS guided weapons.

Hopefully we see a continuation of these improvements to guided munition aiming in the future. Maybe with some stuff like being able to use the TGP from the cockpit screens or maybe being able to use the TGP in 3rd person so it’s easier to use guided weapons in Sim battles.

Me thinks the trailer is gonna be goooooood

Just giving SDB-equiped aircraft to be more annoying to SPAA lol

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People often want to know what else to expect other than vehicles.

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Gaijin plan to give gnss munnitons custom flight path which you can give for example to cruise missiles?

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I get that but would be nice to see other things as well

Very cool I look forward to testing it out

We’ve shown lots of vehicles too. And we haven’t even got to the major reveals yet.

The whole reason we have been showing mechanics is because there was feedback people wanted to see more than just vehicles.

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Keep this up! This is what we need the most. New mechanics, reworking old ones, balancing things, new maps, reworked maps. Not new vehicles

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fair enough I suppose just odd is all

mmmm This seems like it would be quite good for the new MITL stuff :think:

Anychance there’s plans to turn down the AI SPAA accuracy when it comes to intercepting munitions in air battles?

It’s frustrating to see the AI from Nuclear Thunder carried over into the rest of the game still in its broken form. Especially when they are able to intercept air to air munitions which incentivises players to camp around their airfield more and be almost immune to attack.