macOS and MacBook resolution + camera notch fix

I just wanted to tip on people playing on macOS and the MacBook display which has the notch.

Normally the War Thunder launcher resolutions on full screen seem to always default to full resolution (with scaling from the chosen rendering resolution) and the display camera notch gets into way of some UI elements. Mostly the compass and few smaller ones being the issues. I tried to look for solutions and just saw few reports of requesting fix for this, but nothing concrete. Best seemed to be the UI safe area setting, which kind of worked, but also moved the bottom part UI elements up.

So I took some time to see and the best I could come up was with keeping the rendering as “pixel perfect” as possible and without any additional 3rd party apps. Works at least for Tahoe 26 and on my M5 Max 16-inch.

  1. Best is to have separate user account on macOS for gaming, maybe even for War Thunder. Not totally necessary, but the following settings are globally user specific and switching the resolutions all the time is not that nice (if you wish to use the mac with the full display resolution). But with fast user switching, all is great and you get to optimize the user account for gaming anyhow.

  2. Go to Settings - Displays - Advanced… - Show Resolutions as list → enabled

  3. Then on the resolution list - Show all resolutions - enabled

  4. On my 16-inch Mac the default resolution is 1728x1117 (real physical resolution is twice of that), chose the one below 1728x1080.

  5. The resolution should switch right away and display area jump below the notch. So the notch area of the screen is effectively disabled now on OS level (for the logged in user)

  6. Then start War Thunder Launcher and select any 16:10 aspect ratio resolution depending on the Mac how much it can power. The M5 Max can do the maximum resolution with high quality, but does get a bit hot and fps is somewhere around 114-150fps (afair)

I chose 2336x1460 Fullscreen, VSync ON and adjusted some settings in-game. Basically gives stable smooth 120fps without much sweat for the GPU.

That’s it.

Only thing that would make the game even better is the Apple silicon processor version, as now the game requires Rosetta to run the Intel version of the game and that eats some of the processing power that the game could use. Hopefully soon as Rosetta is being deprecated sooner than later…