M61 and M39 20mm shells deal no damage to aircraft completely regardless of the belt used

US supersonic jet 20mm guns on land based fighters (m61 vulcan and browning m39) deal virtually no damage regardless of the belt used.

I’ve been getting ONLY kill assists since two weeks ago and most of the shell impacts are just nothing burgers as they will spark on the enemy.

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I did a bit of research after using the ki200 and getting spark spark crit every game
Apparently its because the explosive filler doesnt detonate unless it hits certain parts of a plane. Not sure if this is the same issue

This info I found was from a very long time ago and still isnt fixed…

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ki200’s Ho 155, found on all ground based IJNAS fighters, are absolute kackenscheissen and have been for over a year. What is the thang of da dawg is that except for the default “Hit” i always get with the gshussy 23l i get 1 bullet kills on anything, as well as DEFA and even fiddy cows. But it’s the vulcan and m39 and it’s just joever. On things like the f.16 ok you have goaded missiles, but on things like f-4e and especially f-5? the f-4e becomes a gunfighter once it’s missiles are expended, and the f-5s are literally one trick ponies whose trick is the gun which happens to be absolutely terrible.

Although no other gun is as bad right now as MachineGun 151, not even the almighty mineshell can do anything. Last time I went on K4 i had a match where I got seven hits on six different people and got 1 tapped by of course you guessed it: hispano mark2. The one that hurt me the most was when I managed to reverse a god damn spitfire mk24 and got a “Hit” on it’s wing root. I stg this game punishes the pursuit of skill development.

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I’ve only experienced French jets but I feel you bro getting hits and no kills is always so painful… though the M50s are pretty decent and the DEFAs are awesome when it comes to damage

CatWerfer has a video… well, multiple videos on this. It’s been bug reported numerous times… with no action other than the bug report being closed as a “duplicate” of a report from two + years ago… even though it isn’t. Worth a look if you want to navigate to that bug report, which he is now trying to leverage, to address this issue.

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Guns have been going through some changes lately.
While I can tolerate needing to pump long bursts of 20mm into enemies to kill them, getting “hits” with 50mm HEF several times consecutively will make me lose my marbles.

That specific issue was fixed. Last time I checked at least. You could see how the HE shells didn’t even fuse on soft materials (in damage simulation), and after a recent change they started fusing.

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You are right it does explode… but its just for show as no damage.

This is every game. Every kill Iv had has been head on pilot snipe. Best vic in game for assist challange tho lol

Wishing you strong mental resilience whenever you see “hit”

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haha Id go crazy playing this plane

1st hits- crit, says this every game but seems to just scratch the paint

2nd hit explosion/ fire… doesnt even say hit

I follow him down and hit him again but ran out of bean bags and he flys away without an issue XD