Here’s a simple video from the official Northrop Grumman youtube channel since I’m a simple guy:
I personally don’t care about the real statistics of how “better” the round is (pentration, velocity, etc) I would like to just have one round replace these instead of having to switch between multiple rounds and getting confused since they all have the same HEAT logo.
Well, you need to have a HEAT round that can be used as a stock one. Then be able to upgrade to a better variant of that. And then be able to carry something that’s anti-heli aka MPAT (aka HEAT MP). Not really a reason to replace all three with one. There isn’t really a reason to even bring all of them at the same time. You can just bring mostly MPAT and if you really wish the better of the other two. You’ll just need to remember which one is first.
AMP could definitely replace M830, M830A1 and M908 for the M1A2 SEP versions at 12.7 BR. We don’t need to have a stock HEATFS round anymore at that BR and this round should be closer to smart SAP with tons of fragmentation like the Israeli 120mm HE round already in game.
Even if gaijin is still set on forcing players to have a stock HEATFS round M1147 AMP can replace M908 and M830A1 with one round.
I really do not understand the complain, people should really be grateful to have many options to choose. Also the AMP’s airbust mode its with time fuze only, while the M830A1 acts like a VT round (so rather take the second one), why would you want a downgrade?.
Do we even have a source that says it does not have the option for VT fused airburst?
I’ve only ever seen it claimed to have the airburst function, never it’s means of fusing.
Would prefer to see more rounds in general though since the M1s will be involved in the infantry mode and the current MPAT rounds will probably not do too well there, AMP and canister would be preferred.
Options isn’t always better, the AMP is convenient and can do the work of all three but better and faster. With every reload it would be nice to only have two round to carry. I carry one for Helicopters and another for SPAA I would prefer to just have 1 for both.
In the video and official Northtrop page, the airburst its refered against infantry and atgm teams, no where it says against helicopters, so its to assume it is a time fuze round, if you were to use a proximity fuse against infantry it may explode prematurely in the terrain before reaching the target. While every proximity fuze round, like HEAT-MP, it is descripted to be a threat against air targets.
In compare, if we look at the 30 mm round from Northtrop, they do not consider airburst to be equal as proximity, they are mentioned as different, with air burst being time fuze.
Was going to mention PABM since it too states those 3 modes, but hitting aircraft is a directly mentioned feature within their powerpoint on the PABM family of rounds.
I don’t believe they mention VT fusing in this powerpoint in particular, but I do recall such being mentioned as a airburst option for the M230 LF if I am remembering correctly.
In the case of the PABM, it might be a situation of the platform being modular, as is highlighted in the powerpoint, with different growth options to possibly allow VT fusing as a option.
I am unaware of the M1147’s inherent modularity in this regard which puts me on the fence in both ways as it might have been strictly a TF airburst round like the original PABM, but if PABM evolved, production M1147 might as well.
Thank you, I’m comfortable making reasonable assumptions as well. Based on Gaijin’s current reference to the M830A1 and Northrop’s role in replacing it, that implication is fairly clear. A fuze delay alone should be sufficient to destroy a helicopter if the round is already capable of defeating infantry fighting vehicles. Overall, this aligns with the idea of consolidating ammunition roles, where capabilities are intended to overlap rather than remain strictly separated. In other words, it doesn’t have to say aircraft, you can already make the assumption that it will destroy aircraft.
Proximity fuse works way better than time fuze against air targets. TF only works with very slow aircrafts like drones or helicopters almost hovering, and at a distance of close to medium range, while proximity fuse works at close, medium and long ranges, with also being capable to kill low flying planes.
Also my argument about no mention of air targets in the ammo sheet, I didnt mean it wasnt capable of shooting down helicopters, what I mean its that when a company markets a round without mentioning air targets, it usually means the round its time fused, while when the round its proximity fuse, they always mention air targets. For example:
I’m not sure the M1147 AMP round would work in any M1A2 except the SEPv4 due to the digital two way FCS interface in the barrel that allows communication with the round.