If you exchange moves for strategies, that is exactly what’s supposed to happen. Eventually you are going to discard the tactics that don’t work if that’s 20% so be it.
The development of strategy is narrowing down the available options into the ones with the highest likelihood of success.
I argue that we have the freedom to choose any strategy we want, moves if you will, but we’re not guaranteed that any of them will work.
So you admit that if everyones goes by J-out and Crash each time they started to get targeted it will be a waste of time to play the game?
Thank you,…
What emotion? I’m coldly trying to tell you what is wrong by doing/allowing such kind of “pro-choice/pro-move”, because it will be reproduced by the main part of the community before long.
So last night someone took this to a new level - I was lining up a shot on a guy shooting down my bombers (in Sim EC) and another guy came in from off-screen rammed into the guy I was about to shoot and the IL-2 they both were aiming at - giant fireball and a fresh pair of blue balls for me.
It was like something out of a Ryan Johnson movie.
Not really ,reduction of open map space limits strategy greatly and the choices you had in terms of positioning three years compared to now were far less limited.You could use cover to snipe if you found a good spot ,now any good spot is reported and removed.
Soft cover was removed and made the use of open SP guns less attractive which was a bit of a blow if that was your favoured method of play.Saying the game is not a sniping game is unwelcome news to a sniper just like nerfing CAS is bad news to a flyer.
Why would I stay stick and stay alive if fire and forget munitions have been lobbed at me and there’s absolutely nothing I can do about it do on big open maps? Maybe gaijin needs to design better maps until then I’ll just take the smarter option
Most of the time I’m shooting at a plane attacking someone else, just bc you are safe from the tank you are attacking doesn’t mean you are safe from his teammates