LOSAT (MGM-166): Simple fix for kinetic damage and historical correction of Crew Size (with Sources)

Hi everyone,

​I want to propose a realistic, easy-to-implement fix for the LOSAT’s underwhelming performance, backed by official historical sources. Currently, the vehicle suffers from artificial limitations in both its damage model and its survivability.

​1. The Damage Solution (Using existing HE/Overpressure mechanics):
Currently, the MGM-166 is treated like a standard, thin APFSDS dart. This leads to frustrating “no damage” hits where an 80 kg missile traveling at Mach 4 (1500 m/s) passes through light vehicles or tracks without doing any meaningful structural damage.

​The Fix: Instead of developing a new mechanic, Gaijin should simply assign a TNT equivalent value to the missile in the files to simulate its massive kinetic energy impact (approx. 90 Megajoules).
​The Result: This would trigger the game’s existing Overpressure and HE-fragmentation code upon impact. It would reliably crush light armor, blow off tracks, and create realistic internal spalling without requiring any new programming effort.

​2. Crew Size Correction (Historical Buff to Survivability):
In-game, the LOSAT is heavily handicapped by only having 2 crew members, making it an instant one-shot kill. However, historical documentation shows this is inaccurate.
​The Fact: The standard operating configuration for the M1114 HMMWV-mounted LOSAT system was a crew of three (Driver, Gunner, and Commander).
​The Fix: Gaijin needs to add the third crew member to the vehicle layout, which would drastically improve its tactical survivability.

​3. Penetration & Launch Wobble:
​The 600mm penetration at 1000m feels artificially capped. For a 2.8-meter kinetic penetrator at hypersonic speeds, this should be adjusted to match its historical capability to defeat any contemporary main battle tank armor at extended combat ranges.
​The initial launch instability (wobble) needs to be toned down slightly to make the vehicle viable on standard, close-quarter War Thunder maps.

​Sources supporting these changes:
​GlobalSecurity / FAS (Military Analysis Network): Documents the tactical integration, physical dimensions (2.85m length, 80kg weight), and the standard 3-man crew configuration for the heavy HMMWV chassis variant.
​Designation-Systems.net (Directory of U.S. Military Rockets and Missiles - MGM-166): Confirms the hypersonic speed of 1500 m/s and hit-to-kill kinetic energy parameters.
​Official Technical Reports (DTIC / 2003 Annual Report): Outlining the Line-of-Sight Antitank system’s operational parameters.

​Utilizing the existing HE/Overpressure code for damage and adding the historically accurate 3rd crew member would instantly fix the LOSAT with minimal developer effort. What are your thoughts?

make a bug report

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These websites are not valid sources.

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