Less FPS and drops

That with assigning only p-cores to the game had helped me with the stutters in VR. The game used to get slow the more time spent in a match while gpu utilization decreased with it. It was (and probably still is) a problem about cpu. I turned the threaded opt on and used processor lasso, and it became butter smooth, that is to say until this last update. Worth trying.

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Yeah in that case probably the last updated messed it up yours as well. I mean i use all those (also tried without) and now, nothing helps. Gotta wait for the devs to figure it out.

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Even if it’s on a laptop 82°C in warthunder holy

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So, tried my laptop, annoying FPS drops there, just like on my Xbox Series X. Lowest temperature is 85°C now.

Compared to inZOI, 74°C at most on highest settings with also SmartZOI enabled. For the people who dont know about this game, its usually a lot more demanding than WT

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From what I’ve seen, high temps are caused by a heavy single core load (in my case CPU core 2)
When using HWinfo only my core number 2 was at 80%, pulling close to the maximum power consumption for a single core.
The game seems to not rely on multi-core advantage.

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That’s quite normal actually. Games mostly utilize one core and offload the “unimportant” workload to others. That’s why it is important to assign the game only to performance cores in intel. My game utilizes core-1 so i overclocked that one as well. Also helped a bit.

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yeah, game is using core 2 on my system too. What I found out is that when stutters happen, this core is usually maxed out or close to max.

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i’ve tried everything and only underclocking gpu helps with the stutters. Before update i ran oc on gpu and everything was fine.

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Please feel free to add a click on “I have the same issue” on @ZarathustraE 's bug report if you have not done so already 👍