Leopards get nerf?

Hello, I have a question regarding Leopard tanks, specifically the 2A7V model. Is the fact that the turret can be disabled with a single hit—which effectively renders the entire tank useless—an intentional “nerf,” or is there an issue with the armor modeling? I haven’t encountered this with other tanks; while it might happen very rarely elsewhere, with the Leopards, there is a distinct sense of an artificial weakness. Is it just me, or have other players noticed this too? Has there been a recent “nerf” applied to the Leopards?
Furthermore, the turret of the EMBT, even when highlighted in green (indicating a weak point), seems impossible to penetrate in-game. Similarly, although the turret armor of the 2A7V and other Leopards appears strong, the tank is often knocked out by a single shot. Is this an artificial adjustment? I’d like to know so I can adapt my playstyle accordingly.

What?

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What?

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What I find strange is that the EMBT’s turret seems to be more survivable than the Leopard 2A7V’s, even though the EMBT’s turret appears to have weaker armor. The Leopard 2A7V can lose its turret or become combat-ineffective from a single hit, while the EMBT seems to withstand hits better. Why does this happen? Is this an issue with the damage model, armor modeling, or internal module placement? Has anyone else noticed this?

Don’t think so

You again with your conspiracy theories. 🫩

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What? (Slowed + reverb)