What even?
3 crew, easily out manuevered and easily out gunned
What even?
3 crew, easily out manuevered and easily out gunned
The strongest positions on most maps are hills, take Iberian for example
5 degrees of depression works on the south spawn hill, or at least sort of you can contest the guys on the other side from here. If you get north spawn and play the other hill you are cooked and can not contest the south hill without having to crest the entire hill to take a shot. You are forced to go flank early if they are playing there. Which is not ideal if there are targets you can egage from that hill which is a much safer option. On both these hills your biggest threat is a far East flank, having better reverse lets you have a better reaction to these, we are talking it takes extra seconds in a russian tank to move into posistion to deal with that flank so say you spot it the flank late, you die in a russian tank, you live in anything else because you have that extra 2-3 seconds time to reverse into cover from that area.
This plays out on basically every map that isn’t a city map in the game, you get cucked by 5/6 degrees and can’t play on these hills with OP sight lines. And your poor reverse also makes hill peaking more risky even if you had the depression.
Another one is Ardennes east side of the map. South spawn in this red line you can get into a decent position without taking fire and play there, but again playing around those building with poor reverse sucks compared to tanks with good reverse, its hard to reposition or deal with getting pushed, you get stuck a lot of times in russian tanks in bad spots you can’t get out of. North spawn west side is awful for russian tanks theres no good cover to play on your side, its nothing but hills that are nightmares for low gun depression tanks and you just get bullied. This whole map is just a nightmarefor Russia in general.
Gun depression severely limits the spots you can play and how you approach a map. Poor reverse makes playing around cover like buildings a nightmare.
Armor is passive protection, and relies on the enemy taking bad shots, there’s no input from the user besides hiding the lower half of your tank, which means you just pray you don’t lose your breach, which isn’t a big deal playing on a hill because you have instant reversible cover and can repair safely. Being mobile, having depression lets you actively protect yourself via positioning, and is much better than armor in the hands of a good player.
Atgm like spike
Good enough to pull you out
Still better when you are closer to the ground you need less depression and you are harder to hit
decant penetration and weight
A good variety of options such as incredible high explosive and fast tandom atgm
The reload is not bad it’s just slower than the other by few
Mobility is average comber to challengers and 2a7 v both have same top speed
But you can’t deny the t80 being such a good top tier that doesn’t lack anything
And the t90m have some crazy good armor all sides and spall liners that eats everything
If your tank is short enough to hide your hull and only expose your turret you will do very well with a Russian mbt
Other flat maps if you don’t have any depression at all it doesn’t matter
You don’t want to be constantly exposing your turret, you want to sit behind something and observe with 3rd person camera or binos then expose your turret and take a shot. If you are just sitting passively in a hull down position you will lose your breach and your commander, possibly get pushed. And even worse than that you are more likely to get scouted, getting scouted is about the worst thing that can happen to you in this game, its a death sentence if CAS is up, and you cant safely do anything anymore without the entire enemy team staring at you.
These spots that have firing positions for Russian tanks with poor depression are few and far between compared to ones applicable to 9/10 degrees of gun depression. Playing aggressive you want fast reaction times, armor isn’t saving you from a player that can aim, so its usually down to who shoots first and when you have stuff like the 2a7 with 40 degrees of rotation vs your ~30 at 12.0, and significantly worse margins below 12.0. Russia best 10.x tank for turret rotation sits at 20 degrees, 2a4 and abrams are 40 thats not good, and the poor reverse means its extremely hard to get out of sticky situations you find yourself in playing aggressively.
Top down so irrelevant.
Barely man also, have you used it
Not if you cant actively aim.over the hill
You are lower down that means smaller hills cause more issues.
You’re going to see a hill while a nato tank can shoot over ut.
Okay 3bm60 is on the lower end of top tier rounds
The atgm you should not use over the dart.
The reload in the t90m is 7.1 seconds, abrams is 5 seconds.
Ive g9t all the challangers and while the mobility is comparable, the t90s are better and so are t80s, cr 2 is one of the worst top tiers as it sits now.
Leopard 2a7 is the best top tier.
Lacks
Theres one decent top tier for russia in the bvm.
Thats just not true leopard 2a7 and such has the spall liner too.
Wheres your complaint
Needed for everyone at the same time
This post was flagged by the community and is temporarily hidden.
Funny
they really do.
their top tier MBT is literally worse than a 6.7 tank because it has nato hump.
they also literally have zero cas abilities
Sad part is mate, they fking dont. You’re acting like the hump nerfs leos massviely while its near indistinguishable
Wow man…
Just annoying thing shouldn’t be added
Because in real life the gun depress near the engine
not under normal circumstances, this change was made to reflect the FCS stopping any risk of the barrel bumping anything on the hull.
I know but there is a switch off for it
yes but theres also a switch to turn off the stabilisation equipment. doesn’t mean its used in battle mode
Not When Manually controled aim
It’s almost like NATO doctrine is literally don’t let the enemies behind you
It has this thing called a balancing favor that they haven’t added yet, and it’s realistic autoloader gun resets to increase reload times and targeting, also, realism is better than fiction in a realistic tank game, I guess WoT would be better in that light.