Probably just after they make it where you can’t fall off of a cliff and drive away like everything is fine.
WT is not a simulator.
ASAP I hope. I like the idea of making the reload speed of a human loader dependant on the instantaneous vehicle’s movement and turret rotation speeds.
The game will be able to account for things like certain vehicles having a rotating turret floor or a bustle ammo rack, which would lessen the malus on reload speed from rotating the turret during loading process.