Insane lag after latest update. (solved, just mine skill issue)
Yesterday I downloaded 2.49.0.45. and i have insane lag since. I am playing 1440p with high/very high setting (ryzen 5 7600X, RX7800XT, 32gb 6000mhz ram) and before the update i was averaging 170fps with 1% lows of 110-120 fps, now i have 80 fps average at best and 1% lows of 30fps. Is anyone experiencing the same? (my brother told me he is, but i need further proof and potential fix) Also this is my first post on forums, so consider that when answering to me, i am new to this eventhough i have 1400 hours on the game.
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Edit: I have tried using medium graphics and it doesn’t help much, average 90 fps and 1% lows of 35-40 fps. I’ll keep trying and updating this as i go.
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Try switching to DX11 if you are using DX12, ever since the Major Leviathans update DX12 performance has been in the toilet.
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It helps me, but just a bit, now on medium 90-100 average. I had it set to auto, but now perma dx11. But as I said, helps but just a tiny bit
Do you have SSAA on? That is also takes a massive toll on performance especially on 1440p
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I don’t know if it’s still a thing but previously the “terrain displacement” setting has been causing some players issues so try lowering that setting a step or two to see if it helps :)
Might also be worth running a file integrity check on the game.
If the above doesn’t help then try deleting the “cache” and “compiled shaders” folders and running another file check after that to restore them to default.
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Terrain displacement or deleting the files doesn’t work. Interestingly turning on SSAA make it less “tear”, it improves 1% lows. I’ll keep trying
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Have you checked so that all your drivers are updated?
It was the first thing i checked when i got the problem, they are up to date. I thought it would the solution but it wasn’t
Upadte, it somehow works again, i fideled around with the settings and now i am back to high/max settings on around 170 fps average, the shaders and cache might have worked, but i am not sure.
Thanks for help
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