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Hello guys!I’m here to suggest a “simple” yet beautiful and interesting mechanic into the game. I’m talking about the Kopp-Etchells Effect!
“But what is it?” You may ask.
This effect (named after two KIA soldiers) happens mainly by rotary-wing aircrafts (helicopters) when operated in deserts or sand-rich environments. As you can see by the image above, the effect produces a halo-like ring around the rotor blades. The effect is visible no matter the time of the day,but it is best seen during the night.
“How does it work?”
It’s very simple: rotor blades (especially their tips) are protected by an abrasive shield that is quite hard,but not as hard as sand (especially quartz). As the helicopter approaches the ground,the downwash generated by the blades push the sand up and violently,causing the abrasive shield to lose some fragments. Those fragments are rapidly oxidized and they ignite instantly,creating this effect.
If you haven’t understand (it can happen,i’m bad at explaining things), it’s like when you grind metal: sparks come out of it, no?the Kopp-Etchells effect is basically the same thing.
“So how could this work in War Thunder?”
Basically if you play any helicopter in any desert or sand-rich map and you are below a certain altitude (we’re talking a bit below 100 metres),you start pushing sand all over you and your helicopter magically has this halo around it! Said halo is always visible,but its visibility would be the lowest during day battles and the highest during night battles.
“But by doing so i would be visible!”
True,but consider that this effect happens basically when the helicopter is either on the ground or is mere metres from landing,so the only occasions you’ll find this effect is when you’re taking off/landing or when you’re hugging the ground. Flying even above 100 metres will remove this effect immediately.
Let me know if you’re interested in this effect,and i’ll leave you some photos as well as a video showing the effect