'Kings of Battle" Update Trailer

I was thinking that with the extended intake strake, but wasn’t sure

also people like not dying seconds after spawning in, having liner maps, and being able to be spawncamped within the first 30 seconds

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yes. Exactly this.
Way to much of a cluster f, even in sim sometimes

Tail number indicates A

I mean, is the SAAB Gripen a 5th gen? I don’t think it is, but it might be, and the fact is it will take gaijin forever to add it if they do

Nope, 4th gen.

That’s what I thought, I still want it in game, even though it’s been “leaked” they’ve all been fake leaks

Sweden is confirmed to get a new top tier this year. That is basically only the Gripen. So will be December

Can’t wait to finally have to grind it, I’m just now on the Sk-60B.

My bad, thought he was asking about the type-81.
I hate the new forums.

I wouldn’t call Lazer rangefinders and thermals skill, especially when you’re up against those without

I am not only talking about 9.0+

Just read the vehicles list, I’ve been waiting for the Swedish BMP for forever and it’s finally coming to the game!

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Yes, they are modifications you have to research. Not everyone has them and putting large maps in rotation means that people without will have to play against people with putting them at a extreme disadvantage making the stock to spaded experience even worse

I think he’s mostly talking about WW2, and he’s right on that count. Many long range specialist vehicles don’t have a place in this game if you play to win.

Well, the point is to play those vehicles, not just do 10-20 matches and go to the next. There is more to play in WT than exclusively top tier. Especially in a tree like the UK that has great tanks throughout the tree but poor top tiers

Well

A) APDS gets constantly nerfed so you have a huge disadvantage over everyone else at most BRs

B) I hate ground anyway, its the worst gamemode in the game by far. But if I’m going to slog through it, then I at least want to bring in something fun like the Apache or Tornado Gr1

Because two rows of tanks sitting hull down behind a ridge line at opposite ends of a 3km long map is awful gameplay. Wanna push and do the objective? Whole team firing at you because you’re the only exposed tank, go sit in your spawn instead. Wanna kill that guy peeking the ridge line? oh you only got his gun, he’ll just repair it an then come back again.

Not to mention open maps make the CAS problem even worse, since you wouldn’t even be able to hide. Or you have like 2-3 houses to hide behind, but then the whole enemy team knows you’re there.

I mean, look at the open maps we have so far, usually there’s a deadlock in the first 15 mins preventing you from going anywhere and wanting to leave spawn or to dare to play the objectives in a light tank gets you killed. The open maps that work well are the ones that have partial urban areas that allow for save flanking routes, if uncontested.

Urban combat isn’t all CoD either as long as there are enough streets to flank. You don’t have to just point your tank towards the nearest enemy and hold W. Just outmaneuver them, outplay them with a teammate (squadmate for better results), etc., you don’t have to make it a “who reacts quicker and shoots first” situation.

Besides, I don’t really see what’s so big brain about sitting behind cover looking over a big open field. Especially in top tier where tanks are “designed for engagements at ranges of several kilometers” so you’re just pointing and clicking at white spots on your thermals with your LRF (which you dont even really need bc shell velocities in top tier make shots ridiculously easy to begin with)

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A) that feels like mostly a skill issue, and “constantly” is a big overstatement. I don’t have trouble with APDS on most guns as long as I aim carefully, and on the few guns where it stinks, there is a good AP round available that does the job well already (like the 17 pounder). Only gun I avoid is the 20pdr on anything that’s higher than the Charioteer. Not to forget that all ammo gets spaghetti code, so an occasional shatter or no damage isn’t just the APDS’ fault.

B) and I hate Air because it’s the worst gamemode by far. Because in Ground you can still easily kill vehicles that are +1.0 BR or even higher quite easily, in Air a plane vastly outperforming you that’s not a bad player gives you a massive disadvantage. Especially since its so much easier for an aware player not to get ambushed bc all enemies get marked from stupidly far away, and there’s an upper ceiling to flying high for ambushing before you get marked by contrails.

Also funny that “something fun” for you is getting free kills by pointing a targeting laser at something and pressing your ATGM/LGB button once. Maybe you’d rather play Ace Combat?

Its fun because I play War Thunder for Air. NOT tanks. I have no interest in tanks. I’ve been playing War Thunder before there is even tanks in the game.

And no, its only a free kill when the tankers do stupid things like sit out in the open. Which 9/10s is a skill issue on the side of the tanker. If you dont like planes in your War Thunder matches, maybe you’d rather play World of Tanks