Kings of Battle - Rumor Round-Up and Discussion (Part 1)

PD works based upon the targets movement inline with the radar. Notching works because the target is running perpendicular to your radar and so has a velocity of 0. A hovering helicopter is the same. If the helicopter started flying straight at you. Youd detect it instantly and be able to guided a sparrow onto it

Found this, somewhat good visuals.

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so to the radar the helicopter is a stationary thing just like the ground

would that then mean we shoube he able to lock A2G weapons to the helicopter and take it out that way?

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Glad to see Kurama coming to the game ! Not only does it show that there 's still work being done for the transitional area between heavy cruisers and dreadnoughts, it 's also a pretty good segue into some other discoveries we’ve had for pre-WW1 vessels:

During the " La Royale " devseason we discovered textures for a gun only ever mounted to the Danton-classe semi-dreadnoughts
image-1

Long unused in the CDK is this 1890 's Imperial German torpedo
image-1
More recently, it 's been joined by textures for the G/6d, used on smaller ships of the 1910 's than the G/6c presently found ingame.

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Yep, that is 100% what you can do. Ive seen Vikhrs fired from Su39s take out helis with ease. I would do it with the Harrier Gr7 and AGM65 and ive killed a fair share of helis using hellfires fired from a heli

so is it time to introduce Brimstones then?

Oooh definetly. Was thinking Tornado Gr4 with 12x Brimstome becoming a potent missile truck in the game vs other jets 😝 (CMs wont do anything and you wont get RWR warnint)

But definetly going to be a potent anti heli tool

naval boi, were these torpedoes ever used on a Submarine?

i mean by this statement. i think heli hovering is not really a problem there.

afaik these unused ones were not, but iirc the ingame G/6c was in addition to it 's more typical surface vessel employers.

There are submarine-specific torpedoes in the files though, and some other weapons similarly used.

Right, I’m aware of that, which is why I mentioned them being “notched” and I use quotes because technically the helis aren’t doing it on purpose, as they aren’t focused on you.

For the aircraft radar it isn’t, but the sparrow itself can still get notched no? For example, you know when you lock onto an aircraft but the radar missile still doesn’t have a good lock? Usually because the plane is going away. That’s what I mean. How would AESA solve that? As far as I know you’d need an AESA seeker like on the AAM-4B.

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C45/91 and G/6D were not, G/6C was.

i see what you’re saying now.
but that’s the problem with PD right? i though if AESA was in the game it’s going to be similar to the normal search and track radar, but it can see down, can’t be notch and uncaffable?
or i am missing something here?

From my understanding there’s 2 different sensors here. One from the aircraft, one from the missile. While the aircraft could see the target and paint it for the missile, but since the missile is not AESA, it will still not “see” notched targets as it still relies on some PD sensor?

Maybe someone more knowledgeable can answer/confirm, but this is why I’d imagine missiles with AESA seekers were invented.

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no

As far as I know, only Japan and China have active radar missiles with aesa seekers.

mica ng should have an aesa seeker too, still not in service however, 2 or 3 years in the future, give or take.

By the time the game reaches such advanced jets though, the missile will probably be in service

PD radar should still see the blades (700 kph at the extremities in average)

however it would be a confusing signal, since the same target is seen as hot and cold at the same time.

Deconflicting and recognizing this signal is more a signal processing problem than the radar itself though.

I think the devs should reduce animation speed for foliage.Trees sway as if there is a constant storm.

Its pretty atmospheric in the overcast matches, really nice. Just needs some rain now.

They can tone it down for clear matches, but I wouldn’t get rid of the current one entirely.

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I would really love to have a few spots of rain here and there acting as 5 minutes showers.
With others poping up here and there.

That would really make dogfighting more interesting.

(STOP IT)

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