Gaijin will likely make AESA more powerful than it actually is at first, it’s almost a guarantee.
No other game developer has attempted to simulate AESA yet, and much like when radars were first introduced being too powerful, I expect Gaijin’s implementation to be too powerful, but closer to where it should be than when radars were first implemented.
Gaijin doesn’t nerf radars, they make them as accurate as possible then change BRs if it’s less or more.
God knows I want this aircraft alongside every other amazing light fighter more than most.
And god knows I’ll be the first to complain if F-16C Block 60 comes to War Thunder before F-2.
At most at the same time, otherwise after.
I just expect a PD radar that doesn’t need to mechanically scan left/right/up/down for the first implementation. They can refine it afterwards of course, but this seems logical.
Asterisk with that because this update just nerfed some radar and RWR capabilities by making them more accurate.
Likewise I would love to see the F-15J soon as well. My only point is the only thing stopping the XF-2/F-2 from being added is other things taking priority in the development pipeline, not that it can’t be added pretty much anytime now.
Argument can also be made that the new RWR also “nerfed” all radars. and future additions like CM overhauls and ECM will also “nerf” all radars. I also think they need to take a pass at things like ground clutter. Needs a good deal of polish.
one thing i’ve noticed about AAM pylons, the XF-2 is that it can be equipped with 2 missiles in 1 pylon for what i saw they were AAM-3’s and it could carry an insane ammount of missiles
Gaijin does not weaken radars.
F-35 uses AESA. The only country to use PESA in fighters is Soviets & Russia.
All others used phased-array PDs with few today using AESA.
Su-57 is, Mig-35 isn’t. A future Mig-35 variant will be using AESA, but it’s not in production yet.
The current service Mig-35 is like an F-16C Block 52.
Aren’t current radars limited in range compared to their real life counterparts?
And of course as we get to modern era with classified equipment, there won’t be much for Gaijin to go off on and as such they’ll most likely introduce nerfed equipment because real life isn’t fair and gameplay > accuracy.
the only way in they can buff it its by giving them extra range and maybe a wider cone but its already quite wide the only advantage the PESA has over AESA its wider locking, meanwhile AESA uses mechanical steer to compensate for that but its faster at scanning has more precision over PESA, can lock on numerous targets, and its harder to counter due to to capabilities of multiple frequency generation over wide range. In general i would put AESA in being more versatile than PESA tbh, and this radar seems the most effective so far
BRs are just a tool, just like armaments. Case in point, look at T-2 receiving 9Ps this update. That’s balancing. Similarly, the F-1 lacks 9Ls as a balancing measure.
The reason I don’t follow your logic on this is that by your logic the game shouldn’t have had RWR until this update in its current state since otherwise it wouldn’t be accurate. However, the game has time and time again introduced weaponry and vehicles in an early state and then revised them later. Radar mechanics in general were introduces this way and still get updated every so often. Similarly, there’s no reason AESA wouldn’t be the same. As I mentioned before, a non-mechanical scanning PD radar seems sensible as a first implementation, allowing it to be refined later as more AESA aircraft are introduced. In this fashion, an AESA radar isn’t much of a huge leap in capability.
My understanding is AESA scans electronically and has no mechanical component.
RWRs were accurate before. They’re just more accurate now, and so far the launch function of the RWR is more of a hinderance for the time being. We’ll see if that improves/opinion changes over time.
What I’m saying is, treat AESA implementation as early radar implementation. It will be basic and probably not accurate, but will get the job done and be refined later. There’s no reason they can’t do that, besides personal gripes of equipment not being up to spec, but that’s something going around for everyone so nothing to note lol.
Also to the moderators, I’m not sure if this discussion belongs in this thread. If not, please be sure to let me know.
That’d be junk code and an intentional waste of money.
You know why Sea Harrier had a radar at all before Blue Fox was finished? Cause it was F-5E’s radar.
There’s no radar to copy from cause AESA’s not in the game.
AESA’s not coming this year either, F-2 certainly isn’t cause Gaijin already stated it was too advanced, and we know in our hearts & minds that F-15J is inferior to F-2.
the AN/APS 6 on the F6F-5N can according to the (declassified) manual reliably detect Islands at 65, Ships from 35 and planes from 5 Nautical Miles as well as having a gun aim mode
now in game it detects only planes from 5 regular miles away and has the wrong radar lock mode that later Jets had without the Gun aim function
due to being implemented like 50s Radars it also gives the pilot a lot less information as the more raw display of the 1944 radar