KH38MT Bias

The vocal minority is anti CAS and pro decompression. If the forums and leddit agree than it’s most certainly either not a problem or a skill issue. BR decompression is not a solution and only makes the game worse. It just shifts the “problem” to another br which then is complained about ad infinitum. The simple answer is to just weekly balance patch brs like games such as dota and league do to shape balance. But gaijin doesn’t put effort in on anything and never does anything unless it’s being review bombed.

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Doubt it try force Russian main to play Britain or Italy and see how long they will last before switch back to Russia.

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Italy is just a mixed bag full of German and US vehicles and occasionally an Italian vehicle. UK was always dogwater since they were introduced. Cant say much about Chally since I never tried it

Dog sht imaginable

What is actually so wrong about them except their speed? Genuine question since all I ever read is that they are dog water but except the speed havent seen anything much else

Italy and UK are actually good below 12.0.

Well merkavas are kinda bad and u paired up with usa most of the time soo…

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Not community - You.

You are not a community hive mind.
Get real. You hate WT community

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@Hudler
My love of mankind knows no bounds.
There’s a reason I argue for a well balanced BR system that keeps pressure without situations like F-104 vs AJ37.
There’s a reason I argue for better SPAA for top BR to end the OP CAS reign going on for over 2 years now.
There’s a reason I argue for unique additions to War Thunder both explicitly and with my votes in the suggestions category.
There’s a reason I push for an AI overhaul that will allow enduring confrontation modes to be both easier to produce and maintain for RB, SB, and even arcade if they want; it would even make ground enduring confrontation possible.

I’ve only ever supported good ideas that benefit the longevity of War Thunder and variety of experiences.

There’s a reason I’ve been saying IR AGMs are OP since they were introduced; meanwhile you’re here defending the KH-38.

Thanks for proving my point again

It plays like a KV-1 if it had medium/light tank armour, worst round at the BR and well known weakspots make the already bugged and mediocre armour practically useless, plus it has such crappy speed without all mods done that you often get killed before you can reach a position or cap, final nail in the coffin is the fact that everyone has the same reload as you now.

Only upside is the gun handling and thermals

So pretty much Panther 2 playstyle?

@noamax The challenger 2 plays like a kv1 without armour in the sense that it’s slow and should rely on its armour due to a bad round, but doesn’t have said armour

Yea i realised u talking about it after i comment lol

20 it can carry a maximum of 16…It can guide one at a time.
And it has to put itself into range of Pantisr and all SAMs to do so.

Aim-7Es were never that strong, especially with early American radars. The British were the first to get PD radars with good radar missiles on the Phantom FGR.2. Radar missiles were a gimmick before that.

Slow, terrible internal layout, worst top tier ammo, useless armor. 4 rounds only 5 second reload then its 6.5. Plus the cas is meh, plus the adats is meh. The best chally WAS the 3TD but gaijin nuked it from orbit by nerfing 300hp off its engine.

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I mean, if you were as good at the game as you are acting like you are, you would still go more than 1.0-1.2 K/D in them.

I think I go somewhere around 1.5-1.8 K/D in them depending on which Mk.4, which isn’t a high enough figure to make me feel like I can act overconfident about.

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I never said im good in merkavas i said i learned how to play them so when i play eastern tanks with armor its way easier and i perform well i them